NextPreviousHomeLocking sliders, and locating point lights

Mike Shaw | 14 years ago | 3 comments | 2,900 views

It would be useful if, on things like 'Size', it were possible to lock the X and Y sliders so that the size could be simply increased uniformly.

Also useful when p[ositioning point lights - it would be useful if there were a 'marker', a dummy light position that would help identify its location.

Are these possible?




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... forgot to mention - another thing that could be useful is a 2D non-printing' grid to help with positioning and alignment. Even better if it could be a 3D grid. Switching it in and out on the click of a button would be good. (Maybe a warning if it is 'on' when export to video is selected?)

Mike Shaw, 14 years ago

You can move all 3 sliders at the same time by moving the first slider and holding down the CONTROL key. Pretty useful for SIZE properties!

When you press F2, a local coordinate system is rendered for the active layer. This can be used to locate a light layer. Another option to visualise a light layer is to temporarily attach a particle layer to it: press the ATTACH PARTICLES TO ACTIVE LAYER button. Notice that the default light position is behind the camera, so you might have to move it a bit forward (by using the POSITION property) to make it visible.

F2 also displays the safe area. This safe area includes a cross hair and other grid-like elements. Of course this is automatically turned off when exporting.

michiel, 14 years ago


All my questions answered - thanks Michiel. Just tested them all out - and my problems are solved. Brilliant!

Mike Shaw, 14 years ago

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