BluffTitler EASY vs PRO

What is the difference between the EASY and PRO version?

The EASY version can play all effects, but you require the PRO version to be able to edit all effects and create them yourself.

At any time you can switch between the EASY and the PRO version by choosing Settings > Switch to EASY/PRO version. Depending on the installed license, the application will switch to the demo or full version.

The PRO version offers more than 10 extra layer types, more than 40 extra menu items and more than 150 extra layer properties. For a full and exact comparison take a look at the comparison matrix at the bottom of this page.

The following dialogs have more options in the PRO version:

  • File > Export as picture...
  • File > Export as video...

Ordering

BUY BLUFFTITLER EASY

BUY BLUFFTITLER PRO

Upgrading

At any time you can upgrade your copy to the PRO version. The cost is the difference in price between the two versions.

For upgrade info choose Help > Check for upgrades or visit this page.

Upgrade from EASY to PRO

Comparison matrix

 EASYPRO
Camera style 1  
Perspective projection
Parallel projection
   
Camera style 2  
Solid
Wireframe
   
Camera style 3  
Render All
Render Only 3D Elements
Render Only 2D Elements
   
Camera Properties  
Position
Rotation
Field of View
Size
Arm length
Pupil distance
   
Light style 1  
Ambient light
Point light
   
Light style 2  
Flare is always visible
Flare is visible if light is Visible
Flare is visible if light is Invisible
Flare is always invisible
   
Light style 3  
   
Light Properties  
Position
Light colour
Light intensity
Beam length
Beam range
Beam colour
Shadow intensity
Shadow colour
Shadow softness
Flare size
Flare colour
   
Text style 1  
Left
Left, Pivot point in centre
Right
Right, Pivot point in centre
Centre
Justify
Fixed space
Circle 1
Circle 2
Circle 3
Wave 1
Wave 2
Wave 3
Spiral 1
Spiral 2
Spiral 3
Roll 1
Roll 2
Roll 3
String 1
String 2
String 3
   
Text style 2  
Vertical align top
Vertical align centre
Vertical align bottom
   
Text style 3  
Single sided
Flat
Solid
Straight bevel
Round bevel
Stroked
Inverted
Tubular square
Tubular round
Wireframe
Sphered
Horizontally revolved
Vertically revolved
Convex hull
Filled holes
Holes
Light discs
Light bulbs
Comb
Spikes
Hairy
Sequinned
Diamonds
Extended outlines
Ornaments
XY-Slices
Z-Slices
Straight slices
Round slices
Pixels
Cornered pixels
Rounded pixels
Floating triangles
Floating cubes
Floating hexagons
Floating cylinders
Floating spheres
Bubbles
Inside flat
Inside
Inside sphered
Outline flat
Outline no bevel
Outline straight bevel
Outline round bevel
Outline sphered
   
Text properties  
Text position
Text rotation
Pivot point
Character rotation
Font size
Text size
Character size
Colour
Transparency
Specularity
Spacing
Space width
Kerning
Shearing
Twist
Stroke
Bevel
Writer
Flexibility
Encrypt
Texture position
Texture size
Slices position
Slices rotation
Pixel size
Decoration density
Decoration size
Revolved angle
Jumble
Explosion
Bounds
Depth bias
   
Picture style 1  
Plane
Rounded
Abgeeckt
Circle
Heart
Star
Cube
Cylinder
Sphere
Donut
Cloth
   
Picture style 2  
Fullscreen
Skybox
3D in background
3D in 3D space
3D in foreground
2D in foreground
   
Picture style 3  
Single sided
Flat
Solid
Straight bevel
Round bevel
Inside flat
Inside
Outline Flat
Outline no bevel
Outline straight bevel
Outline round bevel
   
Picture properties  
Position
Rotation
Pivot point
Size
Colour
Transparency
Specularity
Bevel
Texture repeat
Model repeat
Flexibility
Filmstrip number of frames
Filmstrip frames per second
Radius
Star
Explosion
Bounds
Volume
Morphing stage
Depth bias
   
Plasma style 1  
Vertical gradient
Double vertical gradient
Horizontal gradient
Radial gradient
Blobs
Lines
Horizontal lines
Vertical lines
Line segments
Circles
Triangles
Rectangles
Tunnel
Spiral
Rays
Copper list
Fractal cloud
White noise
   
Plasma style 2  
   
Plasma style 3  
   
Plasma Properties  
Position
1st colour
2nd colour
3th colour
4th colour
Gradient power
Density
Speed
Radiation
Wavelength
Random seed
   
Particle style 1  
2D rectangles
2D circles
3D cubes
3D spheres
3D pipes
3D blocks
3D blobs
3D model
   
Particle style 2  
Pointing upwards
Pointing flight direction
Pointing randomly
   
Particle style 3  
Vertical align top
Vertical align centre
Vertical align bottom
   
Particle properties  
Launch position
Launch area
Launch direction
Launch speed
Spread
Emission
Min/Max particles
Gravity
Maximum age
Particle size
Effect size
1st colour
2nd colour
Transparency
Specularity
Chameleon
Launch colour
Launch colour Tolerance
Rotation
Rotation speed
Trail length
Trail density
Grid
Variation
Turbulence
Launch plane position
Launch plane rotation
Launch plane size
Floor level
Target layer
Depth bias
   
Mirror style 1  
Clipped
Not clipped
   
Mirror style 2  
   
Mirror style 3  
   
Mirror properties  
Position
Rotation
Specularity
Size
Colour
Transparency
Texture repeat
   
Cubemap style 1  
   
Cubemap style 2  
   
Cubemap style 3  
   
Cubemap properties  
Position
   
Audio style 1  
   
Audio style 2  
   
Audio style 3  
   
Audio properties  
Volume
   
Model style 1  
   
Model style 2  
   
Model style 3  
   
Model properties  
Position
Rotation
Pivot point
Size
Colour
Transparency
Specularity
Submodel
Depth bias
   
Scroller style 1  
3D in background
3D in 3D space
3D in foreground
2D in foreground
   
Scroller style 2  
Not Filled
Filled
   
Scroller style 3  
   
Scroller Properties  
Position
Rotation
Width
Font size
Spacing
Space width
Kerning
Colour
Transparency
Scroll speed
   
Sketch style 1  
Flat
Square
Bevel
Round
   
Sketch style 2  
Attached layers point upwards
Attached layers follow sketch
   
Sketch style 3  
   
Sketch properties  
Position
Rotation
Size
Radius
Colour
Transparency
Specularity
Shearing
Writer
   
Voxel style 1  
Not clipped
Front clipping plane
Back clipping plane
Clipping plane
   
Voxel style 2  
   
Voxel style 3  
   
Voxel properties  
Position
Rotation
Size
Tissue density
Colour
Specularity
Position clipping plane
Rotation clipping plane
Voxel resolution
   
Lightning style 1  
   
Lightning style 2  
   
Lightning style 3  
   
Lightning properties  
Flashes per second
Flash duration
Flash size
1st colour
2nd colour
Fractal dimension
Branching
Target layer
   
Lens flare style 1  
Always visible
Visible if light is visible
Visible if light is invisible
Always invisible
   
Lens flare style 2  
   
Lens flare style 3  
   
Lens flare properties  
Elements
Positions
Sizes
1st colour
2nd colour
Random seed
   
Container style 1  
   
Container style 2  
   
Container style 3  
   
Container Properties  
Position
Rotation
Pivot point
Size
Transparency
   
Physics  
Constant speed
Accelerate
Accelerate slow
Decelerate
Decelerate slow
Accelerate and decelerate
Accelerate and decelerate slow
Damper
Bouncer
Outside
Pumping
Zig zag
Robotic
Pingpong
No animation
Spline Bezier
Spline Overhauser
Spline Hulshoff
Spline Hulshoff slow
   
   
Menu items  
   
File
File > New show
File > Open show...
File > Set background colour...
File > Set show duration...
File > Set show resolution...
File > Show properties...
File > Save show
File > Save show as...
File > Save show + all media files...
File > Export as picture...
File > Export as video...
File > Exit
Edit
Edit > Change all texts
Edit > Change all fonts
Edit > Change all textures
Edit > Change all effects
Edit > Find
Edit > Find next
Edit > Undo
Edit > Redo
Control
Control > Play windowed
Control > Play fullscreen
Control > Stop
Control > Looping
Control > Back
Control > Forward
Control > Refresh
Control > Stop loading
Control > Home
Favorites
Favorites > Add to favorites...
Favorites > Organize favorites...
Layer
Layer > Add layer
Layer > Add layer > Add camera layer
Layer > Add layer > Add light layer
Layer > Add layer > Add plasma layer...
Layer > Add layer > Add text layer
Layer > Add layer > Add scroller layer
Layer > Add layer > Add picture layer...
Layer > Add layer > Add video layer...
Layer > Add layer > Add video capture layer...
Layer > Add layer > Add EPS layer...
Layer > Add layer > Add traced picture layer
Layer > Add layer > Add model layer...
Layer > Add layer > Add sketch layer...
Layer > Add layer > Add particle layer...
Layer > Add layer > Add voxel layer...
Layer > Add layer > Add mirror layer...
Layer > Add layer > Add cubemap layer...
Layer > Add layer > Add audio layer...
Layer > Add layer > Add container layer
Layer > Attach Layer
Layer > Attach Layer > Attach border to active layer...
Layer > Attach Layer > Attach light to active layer
Layer > Attach Layer > Attach plasma to active layer...
Layer > Attach Layer > Attach text to active layer
Layer > Attach Layer > Attach picture to active layer...
Layer > Attach Layer > Attach EPS to active layer...
Layer > Attach Layer > Attach model to active layer...
Layer > Attach Layer > Attach particles to active layer...
Layer > Attach Layer > Attach lightning to active layer...
Layer > Attach Layer > Attach lens Flare to active layer...
Layer > Attach Layer > Attach active layer to a container...
Layer > Delete all attached layers
Layer > Detach active layer from container
Layer > Delete active layer
Layer > Clone active layer
Layer > Reverse active layer
Layer > Bring active layer backward
Layer > Bring active layer forward
Layer > Active layer properties...
Media
Media > Change text...
Media > Change font...
Media > Change EPS...
Media > Change texture...
Media > Change audio...
Media > Change model...
Media > Change effect...
Preset
Preset > Load preset...
Preset > Save preset as...
Playlist
Playlist > Open playlist...
Playlist > Save playlist
Playlist > Save playlist as...
Settings
Settings > Tool window
Settings > Browser mode
Settings > Playlist window
Settings > Move menu
Settings > Render coordinate system
Settings > Low quality
Settings > Normal quality
Settings > High quality
Settings > Options...
Settings > Enter license keys...
Help
Help > User Guide
Help > Community
Help > Templates
Help > Demo
Help > Ordering information
Help > Check for upgrades
Help > About BluffTitler