A 360° photo contains the full environment as seen from a single point: 360° horizontally and vertically. They are also called VR photos, virtual reality photos, panorama photos or panoramic photos.
Creating 360° photos used to be time-consuming involving fish eye lenses, tripods and stitching, but can now be done much easier with alternative equipment like this:
Converting your your 360° photo is as easy as choosing FILE > Import 360° photo followed by FILE > Export 360° photo. Bixorama supports 11 formats:
Most 360° cameras produce JPG files in this format. This projection is also called an angular map: the horizontal position is the longitude and the vertical the latitude.
Bixorama can import and export equirectangular photos in the JPG, PNG, BMP, TIFF and GIF file formats. With the right codecs installed, Bixorama can also load PSD, EXR, HDR, RAW and many more formats. Learn more
DDS is the DirectX texture format. It is used in 3D apps like BluffTitler for reflectionmapping and skyboxes. DSS stores the 360° photo as 6 squares, representing the 6 faces of the cube.View picture
Apple's QuickTime stores the 360° photo as 6 squares, optionally subdivided in smaller squares.
QTVR used to be the most popular 360° format on the internet. Nowadays most sites use an HTML5 player. Use Bixorama to convert your old QTVR files.
The 6 faces of the cube are laid out as a horizontal cross.View picture
The cube faces are laid out as a vertical cross. Notice that the back face is rendered upside down.View picture
The face order is: front, right, back, left, top, bottom.View picture
The face order is: right, left, top, bottom, front, back. This layout is used by the NVIDIA DDS Photoshop plug-inView picture
This mode imports and exports the 360° photo as 6 single files, representing the 6 faces of the cube.View picture
This projection is used in 3D apps for reflectionmapping.View picture
This is the only featured format that isn't a true 360° photo because it contains only half the world. When you import this format, the front is mirrored into the back.View picture
This cute looking projection is a tribute to the French mathematician Oronce Finé who wasn't afraid to work out crazy ideas.View picture
Bixorama can automatically convert multiple 360° photos to the same format, or to the same resolution, by choosing FILE > Batch processing.... Unmark the Reset all modifications when loading a new 360° photo checkbox in the options dialog to apply the modifications.
Use the MODIFY menu to modify your 360° photo.
Use the MODIFY submenus to rotate your 360° photo. This is mostly used to level the 360° photo: get the horizon horizontally and in the centre, the zenith in top and nadir in bottom. Click Tab to display the crosshair. Hold down the <Control> key to decrease and the <Shift> key to increase the rotation step.
Add a logo to hide your tripod/hand or to promote your business. Select your logo picture in the SETTINGS > Options.. dialog and choose MODIFY>Bigger logo to display your logo.
Choose MODIFY > Move horizon up to artificially increase the sky. This can be used to remove elements that are above the horizon when mirroring the sky into the floor.
Choose MODIFY>Mirror top to bottom to mirror the sky into the floor.
Bixorama can generate abstract 360° pictures based on mathematical formulas. The colours are taken from an input picture.
Choose GENERATE > Voronoi... to generate a Voronoi 360° photo. The colours are taken from random points in the provided picture.View picture
Mark the Smooth checkbox in the SETTINGS > Options... dialog to blur the edges.View picture
Choose GENERATE > Blobs... to generate a blobs 360° photo. The gradient is taken from the provided picture.View picture
Set the Contrast to 1 in the SETTINGS > Options... dialog to maximize the contrast.View picture
Choose GENERATE > Rectangles... to generate a rectangles 360° photo. The colours are taken from random points in the provided picture.View picture
Choose GENERATE > Fractal planet... to generate a fractal planet 360° photo. The gradient is taken from the provided picture.View picture
Choose GENERATE > Dots of light... to generate a generate a dots of light 360° photo. The colours are taken from random points in the provided picture.View picture
Choose one of the submenus of the GENERATE > Polyhedra menu to generate a polyhedra 360° photo. All 5 Platonic solids are supported, this screenshot is an octahedron.
To use multiple pictures, create a filmstrip (place all the pictures next to each other in a single picture) and set the number of frames in the SETTINGS > Options... dialog.
Choose VIEW > Preview to preview your 360° photo. Use the cursor keys to rotate the camera and +,- to change the field of view.
Choose FILE > Export 360° photo > Preview... to create a screenshot.
The Bixorama player is powered by HTML5, jQuery and WebGL. It accepts pictures and videos and works on desktops, tablets and phones. Swiping is supported on touchscreens. Device rotation and orientation tracking is supported on phones and tablets.
Choose FILE > Export 360° photo > HTML... to export as HTML.
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Converting a file is as easy as choosing:
FILE > Import 360° photo
FILE > Export 360° photo
Bixorama supports the following file naming systems for the 6 cube faces:
Choose SETTINGS > Options... to set the file naming system.