NextPreviousHomeRelease notes version 14.1



michiel | a year ago | 14 comments | 14 likes | 639 views

vincent, Tintin, Markruz and 11 others like this!

Today we jump to version 14.1.

Not because it's a major new version, but because we need a nice number for the Sea Monsters pack, planned for release later this week:
www.outerspace-software.com...

By request of Jeep35, the show duration is no longer rounded off to whole seconds. You can now, for example, enter 2.5 in the FILE > SET SHOW DURATION... dialog.

By request of Kauzito, a new effect is introduced: Special/NormalMapper. This can be used to normap map a model that has no UV coordinates, similar to what Special/UVMapper does for colourmaps.

By request of lightads, the old ReflectiveWater_CubemapDDS effect has been converted to CFX.

Also inspired by lightads, the SETTINGS > OPTIONS... dialog now has a MAXIMUM TEXTURE RESOLUTION option. This can be used to prevent out of video memory issues when using lots of super high resolution photos. For example, set this value to 1920 and your 8K photos are automatically scaled down to make them fit into the video memory of your graphics card.

Lots of effect thumbnails have been redesigned.

The full list of new features can be found in the program history section:
www.outerspace-software.com...

As said, the reason for this new version is the upcoming BixPack: the templates look better and load faster in 14.1.

So if you're interested in the Sea Monsters, make sure to update. This way you're ready when the pack is launched later this week!

Thank you all!


www.outerspace-software.com...

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In the Effects/Special folder you can find the new Octopus effect.

This effect is used in the upcoming Sea Monsters pack to bring the Octopus models to life.

But not any model of an octopus will work. It has to meet some conditions. The BixPack will come with 6 compatible models.

If you are a 3D modeller and like puzzles, maybe you can find out how it works and make your own models work with the new effect!

www.outerspace-software.com...

michiel, a year ago


Thanks for the good work Michiel! Can't wait to get some free time to try the new additions..

Kauzito, a year ago

Thank you for great update Michiel :)

chaver, a year ago


Thank you michiel.

vincent, a year ago


Thank you great version !!

Franco Aversa, a year ago


Thank you so much for your hard work. I'm getting back into bluff as there's so much exciting things been added. See monsters is really really cool.

lightads, a year ago


Michiel thnx gonna try this version, look forward to the new Bixpack!

Filip, a year ago


Thank you, Michiel! 👍

Ulli, a year ago


Fantastic Michiel! :)

LostBoyz, a year ago


Thank you again Michiel.... I'll be watching for the pack to add to my wonderful collection.

SMSgtRod, a year ago

Thank you for updating Michiel

shoji M, a year ago

Merci Michiel pour cette mise à jour

PAT67, a year ago


Thanks for the update, and great version.

Jesus, a year ago


Looks great and realistic..Octopus...Thank you Michiel for the update...

Dani, a year ago


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About michiel

Michiel den Outer is the founder and lead coder of Outerspace Software. He lives in Rotterdam, the Netherlands.

If he isn't busy improving BluffTitler, he is playing the piano or rides the Dutch dikes on his bikes.

Contact michiel by using the comment form on this page or at michiel@outerspace-software.com