michiel | 16 years ago | 4 likes | 4,968 views
This shader renders a texture as vertical lines. The thickness of the line depends on the brightness. It works great with the picture, video and and video capture layers.
It requires a graphics card that supports pixel shader 2.0.
Michiel den Outer is the founder and lead coder of Outerspace Software. He lives in Rotterdam, the Netherlands.
If he isn't busy improving BluffTitler, he is playing the piano or rides the Dutch dikes on his bikes.
Contact michiel by using the comment form on this page or at firstname.lastname@example.org