vincent | a year ago | 16 comments | 8 likes | 711 views

gato@mo, Dani, PAT67 and 5 others like this!

Sketchs application (always) - Pac-Man by Namco (©1980)




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ça ne nous rajeunit pas , c'est bien joué Vincent

PAT67, a year ago


Wow old school, nice!

Filip, a year ago


Comme tu dis !!!

vincent, a year ago


Nice Arcade version of Pac-Man, Vincent.

komies, a year ago


Me recuerda viejos tiempos, esta genial Vicente

persiana, a year ago


* * * mega galacticccccc !!!! * * *
I love this reconstruction of the games, have you seen my C64 commodore animation?

it's perfect in the reconstruction, then when you've spread to the whole machine, I've been amazed.
curiosity, because I still can not do well, how do you make glasses?

Franco Aversa, a year ago


A pure Vincent show...

Dani, a year ago


Thank you Alex, persiana, Franco and Dani. Franco, for glass any additive cfx with a reflection map does the job, then you must play with FX colourmap factor, FX reflection factor and FX lighting factor.
You have an usage example here by LostBoyz :

www.outerspace-software.com...

vincent, a year ago


Vincent do you use a reflection map or a cubemap?

Franco Aversa, a year ago


Franco, i use reflection map, personally i prefer to use cubemap for real reflection on other materials than glass but there are a lot of tests to do. Choice of colourmap texture, specularity, FX colourmap factor, FX reflection factor/rotation and FX lighting factor are the important setting.
Just found your Commodore animation, it is great i like the Basic text mode with blinking cursor....good all time, remember me 1st Basic language i used with CP/M os.

vincent, a year ago


Here is the Basic code

vincent, a year ago


Thanks. Nice code.....

Franco Aversa, a year ago


Nice, Indeed

komies, a year ago


Well the code is somewhat unstable 😁

Filip, a year ago


Wow - fantastic Pac-Man animation, Vincent!

Ulli, a year ago


Awesome show vincent! :)

LostBoyz, a year ago


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