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vincent | a year ago | 16 comments | 8 likes | 816 views

michiel, komies, gato@mo and 5 others like this!

Sketchs application (always) - Pac-Man by Namco (©1980)

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ça ne nous rajeunit pas , c'est bien joué Vincent

PAT67, a year ago

Wow old school, nice!

Filip, a year ago

Comme tu dis !!!

vincent, a year ago

Nice Arcade version of Pac-Man, Vincent.

komies, a year ago

Me recuerda viejos tiempos, esta genial Vicente

persiana, a year ago

* * * mega galacticccccc !!!! * * *
I love this reconstruction of the games, have you seen my C64 commodore animation?

it's perfect in the reconstruction, then when you've spread to the whole machine, I've been amazed.
curiosity, because I still can not do well, how do you make glasses?

Franco Aversa, a year ago

A pure Vincent show...

Dani, a year ago

Thank you Alex, persiana, Franco and Dani. Franco, for glass any additive cfx with a reflection map does the job, then you must play with FX colourmap factor, FX reflection factor and FX lighting factor.
You have an usage example here by LostBoyz :

vincent, a year ago

Vincent do you use a reflection map or a cubemap?

Franco Aversa, a year ago

Franco, i use reflection map, personally i prefer to use cubemap for real reflection on other materials than glass but there are a lot of tests to do. Choice of colourmap texture, specularity, FX colourmap factor, FX reflection factor/rotation and FX lighting factor are the important setting.
Just found your Commodore animation, it is great i like the Basic text mode with blinking cursor....good all time, remember me 1st Basic language i used with CP/M os.

vincent, a year ago

Here is the Basic code

vincent, a year ago

Thanks. Nice code.....

Franco Aversa, a year ago

Nice, Indeed

komies, a year ago

Well the code is somewhat unstable 😁

Filip, a year ago

Wow - fantastic Pac-Man animation, Vincent!

Ulli, a year ago

Awesome show vincent! :)

LostBoyz, a year ago

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