vincent | 10 months ago | 16 comments | 8 likes | 616 views

Ulli, gato@mo, SparkyVegas and 5 others like this!

Sketchs application (always) - Pac-Man by Namco (©1980)

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ça ne nous rajeunit pas , c'est bien joué Vincent

PAT67, 10 months ago

Wow old school, nice!

Filip, 10 months ago

Comme tu dis !!!

vincent, 10 months ago

Nice Arcade version of Pac-Man, Vincent.

komies, 10 months ago

Me recuerda viejos tiempos, esta genial Vicente

persiana, 10 months ago

* * * mega galacticccccc !!!! * * *
I love this reconstruction of the games, have you seen my C64 commodore animation?

it's perfect in the reconstruction, then when you've spread to the whole machine, I've been amazed.
curiosity, because I still can not do well, how do you make glasses?

Franco Aversa, 10 months ago

A pure Vincent show...

Dani, 10 months ago

Thank you Alex, persiana, Franco and Dani. Franco, for glass any additive cfx with a reflection map does the job, then you must play with FX colourmap factor, FX reflection factor and FX lighting factor.
You have an usage example here by LostBoyz :

vincent, 10 months ago

Vincent do you use a reflection map or a cubemap?

Franco Aversa, 10 months ago

Franco, i use reflection map, personally i prefer to use cubemap for real reflection on other materials than glass but there are a lot of tests to do. Choice of colourmap texture, specularity, FX colourmap factor, FX reflection factor/rotation and FX lighting factor are the important setting.
Just found your Commodore animation, it is great i like the Basic text mode with blinking cursor....good all time, remember me 1st Basic language i used with CP/M os.

vincent, 10 months ago

Here is the Basic code

vincent, 10 months ago

Thanks. Nice code.....

Franco Aversa, 10 months ago

Nice, Indeed

komies, 10 months ago

Well the code is somewhat unstable 😁

Filip, 10 months ago

Wow - fantastic Pac-Man animation, Vincent!

Ulli, 10 months ago

Awesome show vincent! :)

LostBoyz, 10 months ago

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