michiel | 10 years ago | 11 comments | 11 likes | 4,425 views
A 3D visualization of the Mardou museum.
The museum has been modelled in 3DS MAX, exported as an .x file and rendered by the model layer of BluffTitler.
The 26 paintings have been added in BluffTitler: every painting is a picture layer with an attached border for the brown frame.
Effects have been added to 4 paintings: a morph effect, 2 filter effects and a particle effect.
The animation is split into 7 show files and exported as a single video file by using the playlist feature.
asterix, 10 years ago
Absolutely incredible. Sure would like to see a tutorial on this one.
Vanlen, 10 years ago
It's a fantastic sort of presentation ( and of course fantastic pictures). With an apropriate soft music, the exhibition is perfect. Also, the architecture of the building looks futuristic
like the Guggenheim museum.
How did you make the bubbles with all the soft colors of the pictures?
orlando, 10 years ago
Very impressive visit... great job !!! here we can see all the BT possibilities to create animations (*****)
vincent, 10 years ago
Especially liked the use of particles from that picture at 2'54" in 3D. Hadn't even thought about that simple but cool effect.
Also well done Michiel on including yourself in the gallery at 54 seconds ;)
viddy, 10 years ago
orlando, I will pass the compliment to the architect!
You can create the "bubbles with all the soft colors" by attaching a particle layer to the picture layer. When setting the CHAMELEON property to 1, the particles take over the colours of the picture.
michiel, 10 years ago
Very nice Michiel.
Elect1, 10 years ago
It's a great show. Would be better if BT has several cameras feature that we can put different angles on one BT show.
bylaw, 10 years ago
mr. michiel, nice show
can i use this show to my title
Gurmeet, 9 years ago
Thank you Gurmeet!
Maybe one day I will post the show files to this gallery. Have to discuss this with Mardou first.
michiel, 9 years ago
Do you think you will post these show files?
They would be a very useful learning exercise.
IBMedia, 8 years ago
Michiel den Outer is the founder and lead coder of Outerspace Software. He lives in Rotterdam, the Netherlands.
If he isn't busy improving BluffTitler, he is playing the piano or rides the Dutch dikes on his bikes.
Contact michiel by using the comment form on this page or at firstname.lastname@example.org