NextPreviousHomeFrom Hard to Soft Shadows


michiel | 2 years ago | 13 comments | 11 likes | 840 views

chaver, Ulli, vincent and 8 others like this!

We're working on soft shadows. In this Short you can see how this looks like.

Soft shadows will be introduced in version 16.2.0.3, planned for release within a week.

The avatar model has been created with Ready Player Me:
blufftitler.readyplayer.me...




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Look very good! great work (as always) michiel.

vincent, 2 years ago


Great, simulate a change from a bright sun to a clouded sky!

Filip, 2 years ago

WoW! Looks really good!

LostBoyz, 2 years ago


Restore soft shadows, will the software be stuck? thanks michiel!

liuyongcai, 2 years ago


SUPER !!

Franco Aversa, 2 years ago


Wow, looks great!

Ulli, 2 years ago


NICE addition! Thanks for this very useful upcoming feature.

Thor5ten, 2 years ago


very nice

chaver, 2 years ago


Super, on pourra jouer avec les ombres. Merci Michel.

le beau jojo, 2 years ago


Holy cow, looks so awesome.

Decentralized, 2 years ago


outerspace-software.com...

" An FX DOUBLE SIDED prop can be added to the following effects:
-Special\Vegetation
-Special\UVMapper
-Special\UVModifier "

I hope this too, is going to be released this week. 🤞

Kauzito, 2 years ago

Kauzito, these are already included.

LostBoyz, 2 years ago


Eh bien voilà une avancée qui ne fera pas d'ombre à BT.
Bravo Michiel

PAT67, 2 years ago


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About michiel

Michiel den Outer is the founder and lead coder of Outerspace Software. He lives in Rotterdam, the Netherlands.

If he isn't busy improving BluffTitler, he is playing the piano or rides the Dutch dikes on his bikes.

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Contact michiel by using the comment form on this page or at info@outerspace-software.com