NextPreviousHomeFrom Hard to Soft Shadows


michiel | a year ago | 13 comments | 11 likes | 714 views

Ulli, Decentralized, Kanon and 8 others like this!

We're working on soft shadows. In this Short you can see how this looks like.

Soft shadows will be introduced in version 16.2.0.3, planned for release within a week.

The avatar model has been created with Ready Player Me:
blufftitler.readyplayer.me...




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Look very good! great work (as always) michiel.

vincent, a year ago


Great, simulate a change from a bright sun to a clouded sky!

Filip, a year ago

WoW! Looks really good!

LostBoyz, a year ago


Restore soft shadows, will the software be stuck? thanks michiel!

liuyongcai, a year ago


SUPER !!

Franco Aversa, a year ago


Wow, looks great!

Ulli, a year ago


NICE addition! Thanks for this very useful upcoming feature.

Thor5ten, a year ago


very nice

chaver, a year ago


Super, on pourra jouer avec les ombres. Merci Michel.

le beau jojo, a year ago


Holy cow, looks so awesome.

Decentralized, a year ago


outerspace-software.com...

" An FX DOUBLE SIDED prop can be added to the following effects:
-Special\Vegetation
-Special\UVMapper
-Special\UVModifier "

I hope this too, is going to be released this week. 🤞

Kauzito, a year ago

Kauzito, these are already included.

LostBoyz, a year ago


Eh bien voilà une avancée qui ne fera pas d'ombre à BT.
Bravo Michiel

PAT67, a year ago


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About michiel

Michiel den Outer is the founder and lead coder of Outerspace Software. He lives in Rotterdam, the Netherlands.

If he isn't busy improving BluffTitler, he is playing the piano or rides the Dutch dikes on his bikes.

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Contact michiel by using the comment form on this page or at info@outerspace-software.com