NextPreviousHomeCharmed AI: Text to 3D model

Decentralized | 3 weeks ago | 10 comments | 11 likes | 245 views

Filip, PAT67, Ulli and 8 others like this!

It's not too bad.

How this was done:
1. Charmed AI: Text to 3D model.
2. Mixamo: Animate 3D model.
3. Blender: Covert to GLB model. (must use older version of blender)
4. BluffTitler: Host model / create video.

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Filip, 3 weeks ago

Cool, decentr_AI_zed !
PS : why older version of Blender ?

vincent, 3 weeks ago


liuyongcai, 3 weeks ago

Well seen ! It's nice and it should progress further for the characters. For objects, it's much better. It all depends on the result we want to obtain.
@ Vincent: From Blender version 4.0, .obj files are no longer supported, and the AI apparently only offers .obj files.

Alex-Raymond T., 3 weeks ago

Vincent, blender has no problem with OBJ files. It now has a problem with FBX files from mixamo, when it didn't before.
I realized this when I was working with some ready player me models that I had animated in mixamo. Everything seems to work fine. Until you save and go to view it, the models have a big ball on their feet or body. I searched youtube to see if anyone else was having this problem. And found this video. It shows how to get the older blender that works for mixamo fbx files.

Decentralized, 3 weeks ago

Thank you for these precious informations.

vincent, 3 weeks ago

Instead of Blender, isn't it possible to use Windows 3D Viewer? I always use this standard Windows app to convert FBX to GLB.

michiel, 2 weeks ago

Michiel, unfortunately the models from charmed ai, animated in mixamo, wont open in windows 3D viewer. I've tried 3 of them so far. I suppose one could use another converter FBX to GLB. If ya can find one that will work.

Decentralized, 2 weeks ago

You can animate the models in Charmed AI.
But you still have the problem of wont open in win 3D viewer.
But you just need to convert FBX to GLB.

Decentralized, 2 weeks ago

Nice.. yes I learned that conversion from Mr. Filip!

bambamD, 2 weeks ago

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