michiel | 15 years ago | 1 comment | 4,378 views
Just realised you can do excellent character blending with the masking effect. Since the texturing function is global there are no discontinuities: the characters blend into each other seamlessly.
I've used a spacing propety of (-1,1,1) to make the characters penetrate into each other.
Don't forget to try different fonts on this one! (press F6)
michiel, 15 years ago
Michiel den Outer is the founder and lead coder of Outerspace Software. He lives in Rotterdam, the Netherlands.
If he isn't busy improving BluffTitler, he is playing the piano or rides the Dutch dikes on his bikes.
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