NextPreviousHomeCharacter Blending

michiel | 13 years ago | 1 comment | 3,795 views

Just realised you can do excellent character blending with the masking effect. Since the texturing function is global there are no discontinuities: the characters blend into each other seamlessly.

I've used a spacing propety of (-1,1,1) to make the characters penetrate into each other.


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michiel, 13 years ago


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About michiel

Michiel den Outer is the founder and lead coder of Outerspace Software. He lives in Rotterdam, the Netherlands.

If he isn't busy improving BluffTitler, he is playing the piano or rides the Dutch dikes on his bikes.

Contact michiel by using the comment form on this page or at michiel@outerspace-software.com