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NextPreviousHomeBT V.12 Question and a HAPPY NEW YEAR!

John (ProComGer) | 5 years ago | 5 comments | 1,230 views



I see that BluffTitler version 12 is in beta stadium and I am wondering if the custom physics will also be implemented (as IntroChamp also commented in the link below).

I think it would be a good alternative to avoid BluffTitler to become too complex by adding another toolbox in the SETTINGS menu bar: "Physics toolbox"


(Concept taken from this article:


That's a good slogan:

"BLUFFTITLER. Simply amazing. Simply powerful. Simply simple."

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No changes or additions are planned for the physics (tweening) dropdown.

michiel, 5 years ago

Thanks Michiel!

Okay. No problem. Maybe we can find a good and simple solution for the future?
It shouldn't overload BluffTitler with features.

John (ProComGer), 5 years ago

Michiel, what do you think about "BIXPhysics" to create custom physics for BluffTitler?

I think this would be a useful extra application like Bixorama or Bixelangelo.
It would be even better if there was an add-on/plug-in capability in BluffTitler to directly import objects from Alphabix, Bixorama, Bixelangelo or "BIXPhysics" into BluffTitler.

What do you think?

Please leave a short comment if you're reading this.

John (ProComGer), 5 years ago

We have no plans to create such a tool.

If you have cool ideas for new tweening, physics or spline effects we'd love to hear from you. What we are looking for are new effects, not variations of the current ones:

michiel, 5 years ago

Yes. Indeed! I think everybody wishes from time to time their own splines and physics.

This would be great. My last idea was not to add an extra window to BluffTitler to allow custom physics. I have been thinking of one simple button which might be added to the toolbox window.

When the user clicks on this button, the toolbox changes the properties listbox of the current layer to physics fx listbox where you can choose from "acceleration", "deceleration", "damping amount", "smoothness", …
The sliders can be used to adjust the physics.

Like my first idea here (, but in the already existing toolbox window and by using the properties listbox.

Select layer > click physics switcher button > select "acceleration" oder "damper", ... > adjust settings > click physics switcher button again to apply custom physics.

What do you think?

This would solve the problem without making BluffTitler more complicated.

John (ProComGer), 5 years ago

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