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NextPreviousHomeTRY THESE EFFECTS IN BLUFFTITLER V.12!


John (ProComGer) | 5 years ago | 6 comments | 2,764 views

Hi,

here is some cool stuff which could easily be reproduced in BluffTitler V.12:

www.youtube.com...

www.youtube.com...

www.youtube.com...

www.youtube.com...

CINEMATIC: www.youtube.com...

Since I don't have the BETA version. Maybe the ones who have it can upload some test videos?

CU

John




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T0U0FQ5ZYRk

Can be done since version 11 of blufftitler.

Clip.fx

just add rotation and position of textlayer

outerspace-software.com...

komies, 5 years ago


B26jPqK2o-4

Can be done since version 8 of blufftitler.

greenscreen fx

place a green picture with transparent letters (png), over the videolayer.
export show.
New show, add different video layer place the greenscreen video over it, key out the green.

outerspace-software.com...

komies, 5 years ago


x_oB5O8u2OA

Don't needs to explain can and could be done with very early versions

outerspace-software.com...

komies, 5 years ago


1dDQjJ2alTo

See link

outerspace-software.com...

komies, 5 years ago


The transformers implosion of the last link looks great!

I think that effect must be possible to create with a geometry shader. Can't wait to try that!

A geometry shader is a shader that can add new faces and is introduced in version 12 together with the hull and domain shader types. All the new shader types are encapsulated in the effect file so using them is as easy as applying any other effect.

michiel, 5 years ago


Hi Michiel,

thanks for your comment! That's exactly what I wanted to say.

I've posted the videos here for inspiration purposes for BluffTitler V.12.

I do know that these effects can already be realised in the current versions, but I think there might be more powerful possibilities in V.12.

Like the new Mirror layer. This can also be done right now, but with other tools like fx files.

I just wanted to give an idea of recreating shows with the new possibilities of BluffTitler V.12.

CU

John

John (ProComGer), 5 years ago

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