komies | 4 years ago | 4 comments | 4 likes | 1,309 views
What I meant was:
Export de cinema 4d as video file
and use that video as a texture for the Sphere
now you can add a cubemap layer as reflection for this sphere.
now all sphere's see each other.
I made thisd fast and dirty so you could see what I mean, it can use a lot of tweaks and adjustments but hope that the point is clear.
Thank you for this diversion I needed it, I am working on a new way to make tutorials for blufftitler hopefully you will see this soon.
Now I understand what you want me to say.
OK, if that's no problem, put a video to testurizada sphere in CINEMA 4D can be done from BluffTitler, texture coordinates are stored in the same way.
BluffTitler the cfx not always fit well the texture Rubik's cube or sphere Rubik, so I have to do in cinema. 6 images are a model, BluffTitler for now can not assign different values to 6 textures in a model
B.Projects, 4 years ago
liuyongcai, 4 years ago
magnifica demostración de los dos
persiana, 4 years ago
Dani, 4 years ago
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