NextPreviousHomeReflectionmapping with video textures

michiel | 12 years ago | 4 comments | 5,089 views

In the F9 dialog you can combine any effect with any texture, video or webcam.

Of course the bumpmap effect works best when you use a bumpmap texture. And the reflectiomap effect works best when you use a reflectionmap texture.

BluffTitler tries to keep textures and effect matched by looking at the filenames. For example if your texture contains the text "reflection", it automatically loads the reflectionmap.fx effect file. A full list of associations can be found on the FX page of the user guide.

If you don't like this behaviour you can turn it off by unmarking the TRY TO KEEP TEXTURES AND EFFECT MATCHED checkbox. This alows you, for example, to apply the reflectionmapping effect to any video. The result won't be correct (unless your video happens to be in the reflectionmapping format) but always interesting.

Some effects on some graphics cards have problems with video textures. Attached you can find an updated version of ReflectionMap.fx that correctly handles videos.

Download media files (771 bytes)

Share this on FacebookShare this on Twitter

With a tool like Bixorama. The spheremap is number 9:

michiel, 12 years ago

And to create panoramic photos you need something like this:

michiel, 12 years ago

The current version of Bixorama can only create stills.

In theory it's possible to create panoramic videos, but I've never seen one. The challenge with full 360 degree panoramic photos is that somebody has to take that photo, but you don't want to see that person (and the camera) on that photo. The systems I know all take 2 fisheye photos and stitch them together. So half the photo is taken about 3 seconds later than the other half. As you can imagine, this is a bit of a problem for creating videos.

And yes, you're the first who tried to use a video as a reflectionmap.

michiel, 12 years ago

Ok ok, I promise the light layer in the next version will have a SHADOW SOFTNESS property.

michiel, 12 years ago

Comment to this article

You must be logged in before you can comment to this article. Login | Register

More by michiel

About michiel

Michiel den Outer is the founder and lead coder of Outerspace Software. He lives in Rotterdam, the Netherlands.

If he isn't busy improving BluffTitler, he is playing the piano or rides the Dutch dikes on his bikes.

Contact michiel by using the comment form on this page or at