NextPreviousHomeSMOKING LOCO [DL]


vincent | a year ago | 16 comments | 12 likes | 698 views

michiel, amigopegassero, PAT67 and 9 others like this!

Hi Mike (MrGruntHunter), here is a try of smoke
i use an EPS with attached particles to generate smoke (layer 6) and a moving target layer for the particles (layer 5) all is in a container.
It's not easy to handle particles, important parameters for layer 7 (attached particles) are : Launch speed, particles size, effect size, emission and lifetime.
You can also play with target layer (L#5) position and size.
I hope this can help you


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Cool, Good jop vincent😊

Sma, a year ago


Hello Sma, thank you, it's just a simple example to show the use of a target layer to try to handle particles.

vincent, a year ago


πŸš‚πŸ‘πŸ‘πŸ‘

Sma, a year ago


Thank you for making this, Vincent

komies, a year ago


Nice vincent shall study this. From Bluffmasters we learn the best.

Filip, a year ago


la fumée et très réaliste je vais essayer de comprendre comment vous avez fait.
Merci Vincent pour le partage.

PAT67, a year ago


Very good demonstration of smoke, Vincent!

Ulli, a year ago


Thank you Vincent for sharing your work with others!

snafu, a year ago

Thank you all for the feedback, i hope that can help you.

vincent, a year ago


Muchas gracias Vicente por enseñar estas cosas

persiana, a year ago


Moi aussi, je fais faire comme pat67, même le fait qu'il n'y a plus de locomotive fonctionnant au charbon. Merci beaucoup pour ce partage et tes explications du début. A+

Eddy, a year ago

Guaranteed to be useful, merci!

misterbrains, a year ago

Cool! :) Thank you vincent :)

LostBoyz, a year ago


Thank you all!

vincent, a year ago


A good tutorial for target layer....thank you Vincent...

Dani, a year ago


Effective use of the TARGET LAYER prop. Never realized it could be used this way, thanks!

Here's my version:

www.outerspace-software.com...

michiel, a year ago


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