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28 articles found by PiPPi!

Share your paid-for BluffTitler work

PiPPi | a week ago | 9 comments

How many here use/have used BluffTitler professionally? I wish I had a lot more than the handful of titles... Read Article

Shattering/explosions has been around for a while

PiPPi | a week ago | 5 comments

I was looking through some of my BluffTitling and found this one. 10 years old this fall, this was paid... Read Article

Don't forget to check out the User Guide now and then

PiPPi | 2 weeks ago

Just a reminder. Speaking from my own experience and now much increased use of BluffTitler, it's... Read Article

More texturing

PiPPi | a month ago | 3 comments

This new world of texturing for BluffTitler is simply fantastic. I've now gotten to the point where... Read Article

Moving layers: I need help in solving a keyboard shortcut pr

PiPPi | a month ago | 4 comments

Moving layers with the "<Alt> [" and "<Alt> ]" shortcuts do not work... Read Article

Reworking the Grunge Robot

PiPPi | a month ago | 7 comments

Finally. I reached a goal, sucessfully texture grunging a model and turning it into a robotic arm for... Read Article

Ye Olde Robot

PiPPi | a month ago | 5 comments

More texturing. One of the BluffTitler Robots was left out in the rain. Read Article

Texturing an EPS file in a vector layer

PiPPi | a month ago | 3 comments

Testing. You can of course do it in a feew different ways but here I used displacement texturing, i.e.... Read Article

More on 3D texturing

PiPPi | a month ago | 7 comments

The difference between "Normal"-effect texturing and "Displacement"-effect texturing... Read Article

Loading speed of an OBJ-model

PiPPi | a month ago

I did a very basic test on OBJ-model import. I created the above 3D model from a 2D vector last year.... Read Article

BT UV unwrapping and texture mapping

PiPPi | a month ago | 3 comments

Finally, after uncountable hours. A fair large step for me in 3D modeling, I finally got the hang of... Read Article

15.8.02, I have a question on an OBJ-issue that showed up

PiPPi | a month ago | 12 comments

15.8.02 is now all about .OBJ as the model format. Personally I think that is great for a number of reasons.... Read Article

Multitexturing questions

PiPPi | 2 months ago | 17 comments

Hello all, I'm spending a lot of hours on model texturing, mapping, PBR and such. Both in general... Read Article

The BluffTitler user interface.

PiPPi | 2 months ago | 6 comments

I was debating with myself if I should post this or not but here goes. Some thoughts on the BluffTitler... Read Article

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Latest comments

LostBoyz: Thank you Filip! :) I didn't make the particle,... 3 hours ago

Filip: Wow, love in particular the particles. How did you... 3 hours ago

LostBoyz: 👍 4 hours ago

xinyi: Très bien merci! 6 hours ago

Decentralized: OMG, it is incredible, and fun too. Thank you so much! 14 hours ago

michiel: Difficult to see what's done with Bluff, but sure... 14 hours ago

Filip: @ Michiel I did not do it on purpose but I couldn't... 15 hours ago

nonnogio: Grazie Michele 15 hours ago

michiel: Thank you all! Filip, use the FX DOT UNICODE VALUE... 15 hours ago

LostBoyz: Cool! 17 hours ago

LostBoyz: Fantastic show Alex-Raymond T.! Thank you! 17 hours ago

LostBoyz: Thank you Michiel! 17 hours ago

chaver: Thank you Michiel 17 hours ago

Filip: Great Michiel love it. Already playing with it.👍... 18 hours ago

elvis66: 18 hours ago

liuyongcai: Thank you。michiel! 18 hours ago

PiPPi: The new and changed shows from version are... 19 hours ago

Pioneer: Wow! thank you Michiel. great ideas once again. Cheers... 19 hours ago

michiel: Très bien merci! 20 hours ago

Alex-Raymond T.: Oh, Oui ! Merci Michiel, c'est nettement meilleur... 21 hours ago

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