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120 articles found by komies!

-revolved style text layer higher quality

komies | 5 days ago | 16 comments

In the new 15.1 update we got: -revolved style text layer higher quality in super high quality mode... Read Article

BluffTitler 64bit

komies | 9 months ago | 1 comment

This article is created just to link to another article that contains in my opinion essential information... Read Article

Uneven Floor Neon Room

komies | 9 months ago | 17 comments

Well this was a Challenge, It looks easy enough, a uneven jumbled floor that reflects this surroundings... Read Article

Star Trek Picard [DL]

komies | 10 months ago | 14 comments

Made this just for fun after seeing the series. What do you all think of this new Star Trek: Picard... Read Article

The Power of the Community?

komies | 10 months ago | 5 comments

I'm stuck maybe someone can help me? When you have a texture with 6 different equal faces like... Read Article

Handwriting in BluffTitler [DL]

komies | a year ago | 9 comments

Last year I made a suggestion to Filip on how to do a Writing of a Nice Font with Bixelangelo and therefore... Read Article

A Game of Interiors

komies | a year ago | 6 comments

I have been asking myself how the pseudo random FX Interior Pattern works because with any slider I set... Read Article

Request: Selfmade Sketch Shape

komies | a year ago | 9 comments

@Michiel Franco saw the same ICE-CREAM Tutorial as me and like me was wondering about translating this... Read Article

Cracks trick

komies | a year ago | 8 comments

This is a show from BIXPACK 8 - Dust, Dirt & Destruction\ When you look at the "Bullittime"... Read Article

Destructive Text

komies | a year ago | 15 comments

Michiel can we start a dialog? Filip was the last to ask for a version of shattering of text. But there... Read Article

Also not Mine, realtime rendered in game engine Unreal

komies | 2 years ago | 10 comments

Yes I know BluffTitler is essentially a Titler for short intro's and outro's and it does that... Read Article

Not mine, but may I dream.

komies | 2 years ago | 6 comments

A Realtime rendered demo made in CryEngine that uses a AMD Vega56 Graphics card with DirectX12 or Vulcan... Read Article

Tinsel Tree

komies | 2 years ago | 12 comments

Merry Christmas, Everyone Also for yours to keep, Use it, Change it, Learn from it. Read Article

Christmas Particle Tree

komies | 2 years ago | 20 comments

I extended the MagicTree sketch so it start out of view and kept it short and with fast loading in mind.... Read Article

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Latest comments

Filip: Persiana, de nada. 6 hours ago

Filip: Nice and simple explanation, it's good for all... 6 hours ago

aki: @Michiel It was of poor quality as you say. When I... 6 hours ago

persiana: Esta muy bien 7 hours ago

persiana: Muy bien. Filip y gracias 7 hours ago

persiana: muy bien Vicente, esta genial 7 hours ago

persiana: Un buen trabajo 7 hours ago

persiana: Buen trabajo 7 hours ago

persiana: Un buen trabajo 7 hours ago

PiPPi: On the issues of replacing an 8-year old and overloaded... 8 hours ago

PiPPi: Thanks Michiel, my "article" is for getting... 8 hours ago

michiel: And here's what multitexturing is all about. Note... 8 hours ago

michiel: That's a really nice displacementmap! Here's... 8 hours ago

michiel: The VJ animation is added to the keyframe animation.... 8 hours ago

michiel: You must have switched to low quality. In this mode,... 8 hours ago

Ger: THX PiPPi 9 hours ago

PiPPi: Ger, the above trick only works when dragging an object... 10 hours ago

Ger: I tried but the speed of the sliders (way too fast)... 11 hours ago

PiPPi: Great tip, and again one that's in the manual... 12 hours ago

PiPPi: Thanks for replying Michiel. I figured out a way,... 12 hours ago

Ger: Thanks 13 hours ago

michiel: BTW, you based your 1st project on one of the most... 14 hours ago

michiel: And I think the page is invisible because it has the... 14 hours ago

michiel: I think the flash happens because you are animating... 14 hours ago

michiel: Nicely done! I think your concept is a great opportunity... 14 hours ago

michiel: Installer shows and presets have been added, renamed,... 14 hours ago

michiel: Use <Alt> for even more precise control: 15 hours ago

PAT67: Très bien réalisé. 17 hours ago

PAT67: Sélectionnez un calque et déplacez le... 17 hours ago

Jesus: Gracias Michiel, esto es genial. a day ago

Jesus: Fantástico!! muy bueno. a day ago

Jesus: Muy bueno y excelente trabajo. a day ago

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