michiel | 2 years ago | 13 comments | 16 likes | 1,737 views
LostBoyz, maggico, gato@mo and 13 others like this!
After seeing the latest Star Wars I could not resist experimenting with spaceship textures.
The ship is rendered by layer 2 and uses 3 textures: a colourmap, a normalmap and a cubemap. All 3 textures are beautifully combined and rendered by the AdvancedMaterials\ColourmapNormalmapCubemap effect.
Select layer 2 and choose MEDIA > Change effect... for the details. Remove and replace textures to find out what each texture does.
The colourmap and normalmap are created with Filter Forge:
filterforge.com...
And the cubemap is the default cubemap that comes with the installer.
Have fun and may the force be with you!
Very effective! love the addition of glowing particles too, nice touch to make it more scifi :)
Thanks Michiel
Pixelpanther, 2 years ago
Magnifique
Merci Michiel
maggico, 2 years ago
Michiel den Outer is the founder and lead coder of Outerspace Software. He lives in Rotterdam, the Netherlands.
If he isn't busy improving BluffTitler, he is playing the piano or rides the Dutch dikes on his bikes.
Contact michiel by using the comment form on this page or at info@outerspace-software.com