NextPreviousHomeplaying with fonts

richard | 13 years ago | 12 comments | 6 likes | 4,824 views

mikey3061, Tester, hgkhk and 2 others like this!

trying to animate a countdown.....


Download media files (42.8 KB)

Share this on Facebook Share this on Twitter

Hi Richard,
you have the typeface "MovieTimes" appropriates and not to the Download ready at bay. Please get this after or give a link to the Download

hgkhk, 13 years ago

I think I have found the font

www.grsites.com...

Pixel Pim, 13 years ago

Hi Richard !

I am crazy about these FX files, and woukd like to program them !

How would you make this counter starting on 10 ?

snafu, 13 years ago

My bad....thanks for the link Pixel Pim.

richard, 13 years ago

Snafu,

I guess you have to add 5 more layers for the numbers 6 to 10 then follow the animation using the controls. If you are going to use my sample then I suggest replacing the numbers 1 to 5 by 6 to 10 then add the numbers 1 to 5 later. I am a beginner using this program, I am sure the experts have a better technique and idea.

richard, 13 years ago

How do you change the photo that's used in the reflection? When I try to change the texture on the text layer, the chrome & reflective effects go away.

JimH, 13 years ago

Very impressive, Richard!

jmarkt, 13 years ago

Instead of using a separate layer for every number you can automate the process by using a single layer and storing the numbers in an XML file.

This technique is used by this animation:

www.outerspace-software.com...

michiel, 13 years ago


The animation uses a DDS texture to create the reflections.

More info about reflection mapping and DDS textures can be found here:

www.outerspace-software.com...

michiel, 13 years ago


Hi richard, Thank you for the Link

hgkhk, 13 years ago

Anyone know where there is a tutorial or clear instructions on how to use NVIDIA's PhotoShop plugin for DDS format?

jmarkt, 13 years ago

You can create a DDS file in Photoshop with the NVIDIA Photoshop plugin by selecting the FILE / SAVE AS.. menu item and choosing the D3D/DDS (*.DDS) format.

Your picture has to be in the right, left, top, bottom, front, back format. This is number 7 in the Bixorama homepage:

www.outerspace-software.com...

michiel, 13 years ago


Comment to this article

You must be logged in before you can comment to this article. Login | Register