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IntroChamp | 4 years ago | 9 comments | 9 likes | 1,972 views

Kauzito, michiel, Dani and 6 others like this!

The logo on the football helmet presented a great challenge; How to make the logo conform to the shape of the helmet?

This would have been easy if I simply wanted to create a UV map for the helmet model, but not practical because I needed a simple way to allow users to customize the template with their own logo (without understanding UV principles).

Michiel was kind enough to update the BeachballSticker.cfx (attached) to allow for placement and control of a logo/photo on a sphere. The sphere can then be made transparent... leaving only the curved logo.

This gives the illusion that the logo is on the actual football helmet, when in fact, the logo is on the transparent sphere.

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El logotipo en el casco de fútbol americano presenta un gran reto; Cómo hacer que el logo se ajusta a la forma del casco?

Esto habría sido fácil si simplemente quería crear un mapa UV para el modelo de casco, pero no es práctico porque necesitaba una manera simple para permitir a los usuarios personalizar la plantilla con su propio logo (sin entender los principios UV).

Michiel tuvo la amabilidad de actualizar el BeachballSticker.cfx (adjunto) para permitir la colocación y el control de un logotipo / foto en una esfera. La esfera puede entonces ser transparente ... dejando sólo el logo curvada.

Esto da la ilusión de que el logotipo se encuentra en el casco de fútbol real, cuando de hecho, el logotipo está en la esfera transparente.


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good trick to complicated situations with models

buen truco para situaciones complicadas con los modelos

B.Projects, 4 years ago


Powerful Joel, great designer with great heart.

Dani, 4 years ago


thanks

vincent, 4 years ago


Thanks Dani, B.Projects and Vincent!

IntroChamp, 4 years ago


Buen proyecto y muy buen truco

persiana, 4 years ago


Gracias por tu comentario Persiana ti :)

IntroChamp, 4 years ago


I have updated the BeachballSticker effect.

The following 3 props are now 2D:
FX Transparency
FX Lighting factor
FX Reflection factor

1st slider controls the ball, 2nd the sticker.

This way you can control those props independently for the ball and the sticker.

Click on the DOWNLOAD MEDIA FILES button at the top of this article to download the updated effect.

michiel, 4 years ago


This has NOTHING to do with what is posted. Please kill this crap.

TheChad, 4 years ago

The BeachballSticker effect is the effect that renders the logo on the helmet.

Choose MEDIA > CHANGE EFFECT... to apply the effect to your layer. It works best applied to a picture layer.

www.outerspace-software.com...

michiel, 4 years ago


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