
agpvn | 9 years ago | 8 comments | 9 likes | 2.9K views
Dani, Tintin, SparkyVegas and 6 others like this!
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Nice photo!
It's almost a 360° photo in the equirectangular format.
You can use Bixorama to turn an equirectangular photo into a cubemap and use this cubemap in the 3rd texture slot of the water effect. This will give you perfect reflections! The same cubemap can also be used in the skybox layer.
Another trick is to use a cubemap layer. That's what most games do. This way you can reflect the text into the water!

michiel, 9 years ago

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