This page explains how you can change the texts and pictures of a BluffTitler show.
There are 3 main sources of BluffTitler templates:
The easiest way to change the texts is to choose EDIT > Change all Texts... This displays a dialog where you can edit all texts the show uses.
The same dialog is displayed when you click on the corresponding button in the upper right corner of the render window or press <Control> A.
BluffTitler uses a clever system to hide texts that are unlikely to be meant as template texts. Mark the Show all checkbox to edit all texts.
The easiest way to change the pictures is to choose EDIT > Change all Textures... This displays a dialog where you can edit all pictures the show uses.
Texture is the computer graphics term for a picture or photo.
The same dialog is displayed when you click on the corresponding button in the upper right corner of the render window or press <Alt> A.
BluffTitler uses a clever system to hide pictures that are unlikely to be meant as template pictures. Mark the Show all checkbox to edit all pictures.
A BluffTitler show is built out of layers. Every layer can have its own text and pictures. The above dialogs are shortcuts to change the texts and pictures of all layers without having to select those layers. The below techniques require that you select the right layer first.
You can select a layer (making it the active layer) with the layers dropdown above the Play button on the tool window.
You can edit the text of the active layer with the textbox on the left side of the tool window. Alternatively you can choose MEDIA > Change text....
You can replace the 1st picture of the active layer by clicking the Change texture... button on the right side of the tool window.
Alternatively you can choose MEDIA > Change texture... or choose MEDIA > Change effect... or press <F8> or press <F9>. All those menu items and keys display the very same dialog where you can replace not only the 1st but also the 2nd picture (and effect) of the active layer.
The traced picture layer uses the picture for 2 things: the vector shape and the texture.
When you choose MEDIA > Change texture... only the texture is updated.
But when you choose MEDIA > Change EPS... both are updated!
When the show has lots of layers it can be difficult to find the right layer. The below techniques can be used to find the layer you are looking for.
When you choose EDIT > Find... (or press <Control> F) a dialog is presented that allows you to find a layer by searching on its text, texture, effect, font or name. Press <Control> G (or choose EDIT > Find Next) to find the next layer.
You can select a layer by double clicking on it. Sometimes however this does not work because transparent or additive blended layers are in front of the layer, blocking it from being clicked.
When you choose SETTINGS > Render coordinate system or press F2 the coordinate system of the active layer is rendered with a red, green and blue arrow.
The boundaries of the layer (as set with the Bounds property) are also displayed in this mode.
When holding down the Control and Shift keys at the same time, only the active layer is rendered. This can confirm you have selected the right layer.
When you choose LAYER > Active layer properties... or press <Control> Q you can give the active layer a name. This name is visible in the layers dropdown, making it easier to find again.
When in doubt you have selected the right layer you can also temporarily hide the layer by unmarking the Visible checkbox at the right side of the tool window.
BluffTitler show files only contain links to pictures. This means that if you edit the picture in a paint application, save it under the same name and reload the show the picture will be changed. You can reload the show by choosing CONTROL > Refresh, pressing <F5> or by restarting the application. But be careful with this method because any other show using the same picture will be changed as well.