The videowall in the above screenshot is a model layer using a texture created by a colourmap layer.
With the colourmap layer you can generate colourmap textures for use in other layers.
Choose LAYER > Add layer > Add colourmap layer... to create a new colourmap layer.
The new colourmap layer can be selected from the layers dropdown to make it the active layer.
The installer comes with shows demonstrating the possibilities of the colourmap layer. Choose FILE > Open show... and select a show from the BluffTitler/Media/Shows/Colourmap folder.
To quickly switch between your own shows and the ones that come with the installer, click on the Personal and App buttons in the upper right corner of the file dialog.
The colourmap layer does not render anything. Instead, it creates a colourmap texture in memory that can be used by other layers.
Any effect that can use a colourmap, can also use the output of a colourmap layer. Examples are:
Click on the Select colourmap layer button in the Change textures and effect dialog.
A colourmap layer is like a show inside a show. The only difference is that the output is not rendered to screen, but to a texture.
Attach a new layer to a colourmap layer by making the colourmap layer the active layer and choosing a submenu of the LAYER > Add layer menu. Select the layer you want to add. A messagebox appears with the question Would you like to attach the new layer to the active colourmap layer. Say yes.
Make the colourmap layer the active layer and press <Control> M to import a show inside the colourmap layer.
Click <Control> B to export the active colourmap layer as a show.
Make the colourmap layer the active layer and click on the Delete all active layers button to clear the colourmap layer.
The resolution of the texture that will be generated. A higher resolution looks sharper but requires more memory and is slower.
The background colour.
The transparency of the background.