FILE menu

FILE > New show

Starts a new show. This show is not completely empty: a camera layer, two light layers and a text layer have been created for you.

FILE > Open show...

Opens a show from disk.

When holding down the <Shift> key, the standard Windows file dialog is used. You can also unmark the Use standard Windows file dialog checkbox in the SETTINGS > Options... dialog.

A show can also be opened in the following ways:

  • Click on the Open show... button
  • Double click on the .bt show file
  • Drag and drop the.bt show file on BluffTitler's render window

FILE > Set background colour...

Sets the background colour.

FILE > Set show duration...

Changes the duration (length in seconds) of the show.

FILE > Set show resolution...

Changes the export resolution (size in pixels) of the show. Presets are available for all common resolutions including SD, HD and UHD.

FILE > Show properties...

Opens a dialog where you can enter the show title, info and content.

FILE > Save show

Saves the current show under the current name.

FILE > Save show as...

Saves the current show under a new name.

FILE > Save show + all media files...

Saves the current show and places all used media files next to the .BT show file. This option is useful when you want to copy a show to another computer or to a web server.

FILE > Export as picture...

Exports the current screen as a .BMP or .TGA file.

FILE > Export as video...

Exports the animation as a video file.

On this page you can find more info about exporting shows.

FILE > Exit

Exits the app.

CONTROL menu

CONTROL > Play windowed

Starts the show from the beginning.

CONTROL > Play fullscreen

Plays the show fullscreen.

CONTROL > Stop

Stops the show. You can also press the <Escape> key.

CONTROL > Looping

Loops the show continuously. Press <Escape> or the stop button to stop.

CONTROL > Back

Loads and plays the previous show.

CONTROL > Forward

Loads and plays the next show.

CONTROL > Refresh

Clears the cache and reloads the current show.

CONTROL > Stop loading

Stops loading the current show.

CONTROL > Home

Opens and runs the home page, as set with the menu item SETTINGS > Options.

EDIT menu

EDIT > Undo

Undo

EDIT > Redo

Redo

EDIT > Change all texts...

Displays a dialog that allows you to change all texts the show is using, which is very useful for templates.

Texts like ---------- or .+.+.+.+.+.+ are by default hidden because it is unlikely they are meant as dynamic texts. Mark the Show All checkbox to show them.

EDIT > Change all fonts...

Displays a dialog that allows you to change all fonts the show is using, which is very useful for templates.

EDIT > Change all textures...

Displays a dialog that allows you to change all textures (pictures) the show is using, which is very useful for templates.

Reflectionmaps, bumpmaps and other special textures are by default hidden because it is unlikely they are meant as dynamic textures. Mark the Show All checkbox to show them.

EDIT > Change all effects...

Displays a dialog that allows you to change all effects the show is using.

EDIT > Find

Finds a layer

EDIT > Find next

Finds the next layer

LAYER menu

LAYER > Add Layer > Add camera layer...

Adds a camera layer to the show.

LAYER > Add Layer > Add light layer

Adds a light layer to the show.

LAYER > Add Layer > Add plasma layer...

Adds a plasma layer to the show.

LAYER > Add Layer > Add text layer

Adds a text layer to the show.

LAYER > Add Layer > Add traced picture layer

Adds a traced picture layer to the show.

LAYER > Add Layer > Add EPS layer...

Adds a EPS layer to the show.

LAYER > Add Layer > Add scroller layer

Adds a scroller layer to the show.

LAYER > Add Layer > Add picture layer...

Adds a picture layer to the show.

LAYER > Add Layer > Add video layer...

Adds a video layer to the show.

LAYER > Add Layer > Add video capture layer

Adds a video capture layer to the show.

LAYER > Add Layer > Add skybox layer

Adds a skybox layer to the show.

LAYER > Add Layer > Add VR 360° layer

Adds a VR 360° layer to the show.

LAYER > Add Layer > Add landscape layer

Adds a landscape layer to the show.

LAYER > Add Layer > Add water layer

Adds a water layer to the show.

LAYER > Add Layer > Add particle layer...

Adds a particle layer to the show.

LAYER > Add Layer > Add waving flag layer...

Adds a waving flag layer to the show.

LAYER > Add Layer > Add sketch layer...

Adds a sketch layer to the show.

LAYER > Add Layer > Add model layer...

Adds a model layer to the show.

LAYER > Add Layer > Add hand layer...

Adds a hand layer to the show.

LAYER > Add Layer > Add mirror layer...

Adds a mirror layer to the show.

LAYER > Add Layer > Add voxel layer...

Adds a voxel layer to the show.

LAYER > Add Layer > Add audio layer...

Adds a audio layer to the show.

LAYER > Add Layer > Add colourmap layer...

Adds a colourmap layer to the show.

LAYER > Add Layer > Add cubemap layer...

Adds a cubemap layer to the show.

LAYER > Add Layer > Add container layer

Adds a container layer to the show.

LAYER > Attach Layer > Attach border to active layer...

Attaches a border to the active layer.

After attaching a text layer to the active layer, the new attached text layer is visible in the layers dropdown. You can use this dropdown to select the attached text layer and change its properties. Your effect can be saved as a preset by choosing PRESET > Save Preset as....

LAYER > Attach Layer > Attach light to active layer...

Attaches a light to the active layer.

After attaching a light layer to the active layer, the new attached light layer is visible in the layers dropdown. You can use this dropdown to select the attached light layer and change its properties. Your effect can be saved as a preset by choosing PRESET > Save Preset as....

LAYER > Attach Layer > Attach plasma to active layer...

Attaches a plasma layer to the active layer.

After attaching a plasma layer to the active layer, the new attached plasma layer is visible in the layers dropdown. You can use this dropdown to select the attached plasma layer and change its properties. Your effect can be saved as a preset by choosing PRESET > Save Preset as....

LAYER > Attach Layer > Attach text to active layer

Attaches a text to the active layer.

After attaching a text layer to the active layer, the new attached text layer is visible in the layers dropdown. You can use this dropdown to select the attached text layer and change its properties. Your effect can be saved as a preset by choosing PRESET > Save Preset as....

LAYER > Attach Layer > Attach picture to active layer...

Attaches a picture layer to the active layer.

After attaching a picture layer to the active layer, the new attached picture layer is visible in the layers dropdown. You can use this dropdown to select the attached picture layer and change its properties. Your effect can be saved as a preset by choosing PRESET > Save Preset as....

LAYER > Attach Layer > Attach EPS to active layer...

Attaches an EPS to the active layer.

After attaching a text layer to the active layer, the new attached text layer is visible in the layers dropdown. You can use this dropdown to select the attached text layer and change its properties. Your effect can be saved as a preset by choosing PRESET > Save Preset as....

LAYER > Attach Layer > Attach model to active layer...

Attaches a model layer to the active layer.

After attaching a model layer to the active layer, the new attached model layer is visible in the layers dropdown. You can use this dropdown to select the attached model layer and change its properties. Your effect can be saved as a preset by choosing PRESET > Save Preset as....

LAYER > Attach Layer > Attach particles to active layer...

Attaches a particle layer to the active layer.

After attaching a particle layer to the active layer, the new attached particle layer is visible in the layers dropdown. You can use this dropdown to select the attached particle layer and change its properties. Your effect can be saved as a preset by choosing PRESET > Save Preset as....

LAYER > Attach Layer > Attach lightning to active layer...

Attaches a lightning layer to the active layer.

After attaching a lightning layer to the active layer, the new attached lightning layer is visible in the layers dropdown. You can use this dropdown to select the attached lightning layer and change its properties. Your effect can be saved as a preset by choosing PRESET > Save Preset as....

LAYER > Attach Layer > Attach lens flare to active layer...

Attaches a lens flare layer to the active layer.

After attaching a lens flare layer to the active layer, the new attached lens flare layer is visible in the layers dropdown. You can use this dropdown to select the attached lens flare layer and change its properties. Your effect can be saved as a preset by choosing PRESET > Save Preset as....

LAYER > Attach Layer > Attach cubemap to active layer...

Attaches a cubemap layer to the active layer.

After attaching a cubemap layer to the active layer, the new attached cubemap layer is visible in the layers dropdown. You can use this dropdown to select the attached cubemap layer and change its properties. Your effect can be saved as a preset by choosing PRESET > Save Preset as....

LAYER > Attach Layer > Attach active layer to a container...

Attaches the active layer to an existing container layer.

LAYER > Delete all attached layers

Deletes all layers attached to the active layer.

LAYER > Detach active layer from container

Disconnects the active layer from the container layer.

LAYER > Stand in landscape

Makes the active layer stand in the landscape layer. The vertical position is now relative to the landscape surface.

LAYER > Float in water

Makes the active layer float in the water layer. The vertical position is now relative to the water surface.

LAYER > VJ

Opens the VJ dialog.

LAYER > Delete active layer

Deletes the active layer. All attached layers will also be deleted. Be careful not to delete all light layers, unless you love the dark.

LAYER > Clone active layer

Makes an identical copy of the active layer.

LAYER > Reverse active layer

Reverses the active layer.

LAYER > Bring active layer backward

Brings the active layer backward. Notice that this only makes sense for picture layers in 2D mode. All other layers are automatically sorted by their distance to the camera.

LAYER > Bring active layer forward

Brings the active layer forward. Notice that this only makes sense for picture layers in 2D mode. All other layers are automatically sorted by their distance to the camera.

LAYER > Active layer properties

Opens a dialog where you can enter the layer name and link.

MEDIA menu

MEDIA > Change text...

Changes the text of the text layer. Most of the time you will use the textbox on the tool window for this, but for long texts or when using dynamic content this dialog can be handy.

MEDIA > Change font...

Sets the font for the text layer. If you want to change the font of all text layers you have to mark the All Layers checkbox before choosing this menu item. Do not forget to unmark this checkbox afterwards.

When BluffTitler says it can't handle a font this is usually caused by the fact that the font is too detailed. You could try using the flat or solid styles or switching to a lower quality mode with the menu item SETTINGS > Low Quality.

MEDIA > Change EPS...

Sets the EPS file for the EPS layer.

MEDIA > Change texture...

Changes the texture.

MEDIA > Change audio...

Changes the audio file used by the audio layer.

MEDIA > Change model...

Changes the model file used by the model layer.

MEDIA > Change effect...

Changes the effect of the active layer.

PRESET menu

PRESET > Load preset...

Loads a preset from disk. Note that a preset is not the same as a show. A show is a complete animation that can be loaded with the menu item FILE > Open show.... A preset is a single keyframe of a specific layer.

PRESET > Save preset as...

Saves the current keyframe to disk.

Your preset only shows up in the Load Preset... dialog when you save your preset in one of the following folders:

  • The Media/Presets folder next to the executable (BluffTitler.exe)
  • The BluffTitler/Presets folder in your (My) Documents folder

When you are saving a text layer as a preset that is attached to another text layer your preset will appear in the LAYER > Attach layer > Attach border to active layer... dialog. Presets of attached particle layers will appear in the LAYER > Attach layer > Attach particles to active layer... dialog.

PLAYLIST menu

PLAYLIST > Open playlist...

Loads a playlist

PLAYLIST > Save playlist

Saves the current playlist under the current name.

PLAYLIST > Save playlist as...

Saves the current playlist under a new name.

SETTINGS menu

SETTINGS > Tool window

With this menu item you can show/hide the tool window.

SETTINGS > Browser mode

With this menu item you can show/hide the browser panel.

SETTINGS > Playlist window

With this menu item you can show/hide the playlist window.

SETTINGS > Move menu

With this menu item you can move the menu from the render window to the tool window and back. When moving the menu to the tool window, the borders of the render window are also removed, allowing you to place this window fullscreen on a second monitor. (When using a dual head video card)

SETTINGS > Render coordinate system

Old televisions do not display the complete image, but chop off a fair amount at the edges. To make your animation completely visible on grandma's television you have to make sure it does not extent beyond the safe area. When this option is turned on the safe area is displayed as a box.

This option also renders the camera coordinate system in the lower left corner, the local coordinate system of the active layer, the crosshair and the grid.

SETTINGS > Low, Normal and High quality

Low quality might look ugly, but it also means quick loading, high animation speed and great responsiviness! Low quality can also be handy for fonts or EPS files that are too detailed to display correctly in high quality mode.

SETTINGS > Options...

Opens a dialog where you can set the options.

SETTINGS > Switch to EASY/PRO version

At any time you can switch between the EASY and the PRO versions with this menu item. Depending on your license, the application reverts to the demo (evaluation) version.

SETTINGS > Enter license keys

When you buy BluffTitler you receive your own personal license keys. Select this menu item to enter them into the app to turn the evaluation (demo) version into the full version.

HELP menu

HELP > User guide

Opens the BluffTitler user guide in your default internet browser. Pressing <F1> does the same.

HELP > Community

Opens the BluffTitler community in your default internet browser. On this site can share tips and tricks with other users, show your work, download free templates and ask questions.

HELP > Templates

Opens the BixPack site in your default internet browser. On this site you can purchase professional, royalty free BluffTitler templates.

HELP > Demo

When hitting this item BluffTitler starts playing random shows from the Media/Shows folder. Press <Escape> to quit this demo mode.

HELP > Ordering information

Displays ordering information.

HELP > Check for upgrades

Connects to the internet for information about the latest version, updates, upgrades and downloading old versions.

HELP > About BluffTitler

Shows general information.

Options dialog

Choose SETTINGS > Options... to open the options dialog.

Home page

This is the show that is opened when you start BluffTitler.

Default show

This is the show that is loaded when you choose FILE > New show.

Language

With this option you can translate the BluffTitler GUI. All interface texts, except the error messages, are translated.

The translations that come with the installer can be found in the BluffTitler/Media/Locales folder.

Visit the download page for a list of all the available languages.

Skin

With this option you can change the look of the BluffTitler GUI.

The skin that comes with the installer can be found in the BluffTitler/Media/Skins folder.

Temp folder

This folder is used to store temporarily files. It is used in the following situations:

  • When exporting a show containing audio as a video file
  • When exporting a show as an MP4 file
  • When exporting a show as a template

Temporary files are automatically deleted after use. To make sure they are also deleted in case something went wrong, all temporary files older than 1 hour are deleted next time you start BluffTitler.

On Windows 10, the default folder is C:\Users\[USERNAME]\AppData\Roaming\Outerspace Software\BluffTitler\Temp.

Use a folder an another drive when your C drive is almost full.

Default font

This is the font that is used when you choose FILE > New show and no default show is selected.

The default font is also the font that is used when a font can't be found or loaded.

Stereoscopic format

This option is used when the Pupil distance property of the camera layer has a non-zero value. It offers the following standards:

  • Half SBS. The 2 screens are rendered side by side with a double pixel aspect ratio (PAR)
  • Full SBS. The 2 screens are rendered side by side, without adjusting the PAR. To keep the same viewport, double the width in the FILE > Set show resolution dialog.
  • Half TAB. The 2 screens are rendered on top of each other (Top and Bottom) with a halved PAR.
  • Full TAB. The 2 screens are rendered on top of each other, without adjusting the PAR. To keep the same viewport, double the height in the FILE > Set show resolution dialog.

Always show tool window at startup

The BluffTitler executable is an editor as well as a player. Choose SETTINGS > Tool window to switch between the two.

When you start BluffTitler by double clicking on a show file, it starts up in player mode. When this checkbox is marked, it starts up in edit mode.

Auto folding layers hierarchy

When this checkbox is marked, all layers are hidden that are not root layers or parent or child layers of the active layer. This can make the layers dropdown look more clear.

Add + sign to animated properties

When this checkbox is marked, a plus symbol (+) is added to the property name when it is animated. This makes it easier to find out what makes a layer tick.

Add - sign to non-default properties

When this checkbox is marked, a minus symbol (-) is added to the property name when it has a non-default value. This makes it easier to find out how to recreate an effect.

Auto mark ALL KEYS checkbox

When this checkbox is marked, the All keys checkbox is automatically marked when you select some properties. Learn more

Use standard Windows file dialog

BluffTitler has its own file dialog that offers nice big thumbnails and handy App and Personal buttons for quickly switching between the files that come with the installer and your own files. It is used in the following situations:

  • Opening and saving shows
  • Opening and saving presets
  • Selecting effects

Mark this checkbox if you prefer to use the standard Windows file dialog.