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Vector layer

The shapes in the above screenshot are rendered with the vector layer. The template used is from BixPack 13.

What can I do with the vector layer?

With the vector layer you can render vectors shapes.


How do I create a vector layer?

Choose LAYER > Add layer > Add vector layer... to create a new vector layer.

Choose LAYER > Attach layer > Attach vector to active layer... to attach a new vector layer to the active layer.

The new vector layer can be selected from the layers dropdown to make it the active layer.

Examples

The installer comes with shows demonstrating the possibilities of the vector layer. Choose FILE > Open show... and select a show from the BluffTitler/Media/Shows/Vector folder.

To quickly switch between your own shows and the ones that come with the installer, click on the Personal and App buttons in the upper right corner of the file dialog.

Bixelangelo

vector files for use in the vector layer can be created with Bixelangelo.


Text layer

The vector layer has the same interface and features as the text layer. The vector file is treated as a font with only a single glyph.

Use the Characters property to set the number of times the vector shape must be rendered.

For more information see the text layer.

How do I use another vector file?

Choose MEDIA > Change vector... or click on the Change vector... button.

Limitations

BluffTitler only accepts vector files built out of lines and curves from uncompressed, unoptimized EPS files.

Only the vector shape is imported. All other info, including bitmap data is ignored.

Built-in bitmap tracer

Next to EPS files, the EPS layer also accepts bitmap files. Learn more

Fixing problems with highly detailed logos

To make sure animations perform at an acceptable framerate BluffTitler uses a triangle budget. In the current version this budget is set to about half a million triangles per object.

You can optimize your EPS file in the following ways:

  • Scale down your bitmap in a paint program before tracing it.
  • Remove small details in a paint program before tracing it.
  • Switch BluffTitler to low quality mode with the menu item SETTINGS > Low quality before loading the EPS file. This can help because in low quality mode BluffTitler generates less polygons.

Potrace

For creating and editing EPS files for use in BluffTitler we recommend Peter Selinger's Potrace.

Potrace is an excellent tracer. It transforms bitmap into vector images, the input is a .BMP bitmap file and it outputs an .EPS vector file. To create an .EPS file that BluffTitler can handle you have to use the -c and -q options. For example to convert the file X:\test.bmp to X:\test.eps type the following from the command prompt:

potrace -c -q X:\test.bmp

Make sure your bitmap is a black logo on a white background.

You can instruct Potrace to generate less curves with the a command line option:

potrace -c -q -a 0.7 X:\test.bmp

Vector Magic

Another tool that works great creating EPS files for use in BluffTitler is Vector Magic.

Adobe Illustrator

When exporting as EPS from Adobe Illustrator, use the following settings:

  • Version 8 EPS
  • No preview
  • Untick all options
  • Postscript language level 2