MrGruntHunter | 5 years ago | 3 comments | 1,029 views
OK, My previous question was about how to make animated text show up as a transparency layer in Sony Movie Studio after exporting it as an 'AVT with Transparency'. The text was showing up with a black background. What I have learned is that Sony Movie Studio does not automatically recognize the alpha (transparency) channel in AVI files. I had to go into the properties setting and set the Alpha Channel dropdown to "Straight (unmatted)".
MY NEXT QUESTION IS:
I can create my rotating text with the circle option but when I try to reposition it down to the lower left corner the text changes orientation and no longer rotates in a flat circle. I have tried adjusting it but I can never get to rotate smooth and without wobbling on me. Is there an easy way to do this?
It changes orientation because of the changed perspective. When you position the text in the lower left corner you are looking at its top and right side.
You can reduce the perspective distortion by setting the FIELD OF VIEW property of the camera layer to a lower value. You will have to reposition everything but the distortion at the corners will be less.
michiel, 5 years ago
Worked perfect Michiel. Thanks again.
Now I need to change the speed of the rotation and see about giving it a much longer duration so I can have it present longer on top of my video. I seem to remember there was a 'stretch' option somewhere but I forgot where it's located.
MrGruntHunter, 5 years ago
I think I would rotate the text with the TEXT ROTATION property.
The most simple rotation requires only 2 keyframes. For example the 1st key sets the TEXT ROTATION property to 0 and the 2nd key to 180.
To make it rotate faster you only have to set the 2nd key to a higher value, for example to 360.
michiel, 5 years ago
Dell PC WINDOWS 10 PRO, 64-bit, Ver:1607, OS BLD: 14393.1066
INTEL Core: i7-4790, CPU @3.60 GHz, Instld RAM:16.0 GB
GeForce GTX 745, Driver ver: 376.53, Tot avail grap: 12225 MB, Ded vid mem: 4096 MB DDR3
Shared Sys Mem: 8159 MB, DirectX Runtime Ver:12.0
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