NextPreviousHomeLearning the use of displacement maps on text

Filip | 6 months ago | 8 comments | 3 likes | 231 views

persiana, SparkyVegas and Alex-Raymond T. like this!

What did I learn;
1. Use a Font without scharp edges (eg Arial rounded MT Bold)
2. Use Text layer style 1: Round Bevel, Inflated (left) works also
3. Use text layer properties: - Bevel Slider 1:>0
Slider 2:>0
Slider 3=0
- Texture mapping: 1
4. Use a seamless texture

Nb. The textures in the zip file are different from the video (much smaller)

Download media files (63.4 KB)

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Very nice, thanks for posting.

How did you create the heightmap?


PiPPi, 6 months ago

It seemed to me that for heightmaps it was better to use 16 bits grayscale as depth for colors, yet sometimes some 24 bits images work better than others in 16 bits, this example of Filip confirms this finding since in his show the displacement is very good quality with a 24 bits image.

vincent, 6 months ago

Pippi: With Filter Forge 10

Filip, 6 months ago

Thanks Filip.

PiPPi, 6 months ago

Merci Filip pour ce partage et ces explications.

Alex-Raymond T., 6 months ago

Muy bueno Filip, has realizado una buena demostración

persiana, 6 months ago

Really nice bricks, well done!

michiel, 6 months ago

Thnx all for your kind words.

Filip, 6 months ago

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