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bambamD | 2 months ago | 8 comments | 1 like | 213 views

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how to make visible my 360 photo inside sphere, need help




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Maybe using Sphere shape from the picture layer then you make sure the camera is inside the sphere.

vincent, 2 months ago


The skybox layer automates this:

outerspace-software.com...

michiel, 2 months ago


yes understand, used in my Cleopatra 2, both ok, but how to export that as model?

bambamD, 2 months ago


The current GLB model format (glTF 2.0) does not feature a skybox, so this is unfortunately technically impossible.

michiel, a month ago


1) if you use sphere shape with a glb-compatible texture just use EXPORT AS MODEL.

vincent, a month ago


This is true Vincent, but a sphere used as a skybox must always be rendered at the camera position. The GLB format does not understand this.

outerspace-software.com...

michiel, a month ago


how to export skybox as glb?

bambamD, a month ago


BambamD, I tried to explain that this is impossible.

The GLB format simply does not support it.

You can export a textured sphere, but that's not the same as a skybox. A skybox is always rendered at the camera position. The GLB format can't do that.

michiel, a month ago


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I am partner in my wife company XtraX 5G, teacher and open for suggestions and have will to share my knowledge in filming industry. Working with Bluff since 2010! But didn't learned all compatibilities that this program can make, also doing render WITH IClone reallusion and I am member of The CGBros, Yamaha and music Planet then Filmora Squad Leader Top Level.

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