Rorysee | 3 months ago | 2 comments | 233 views
In BT I need the light to be IN THE CENTRE fixed XYZ 0 point. it must illuminate objects in the scene so that when i move the camera the light and shadows are correct as per camera move. is this possible on BT.



Point lights are problematic because they do not work with shadow maps. Luckily BluffTitler supports other shadow algorithms that do work with point lights!
The installer comes with a demo: Light\Shadow4.bt
More about lights in the user guide:

michiel, 3 months ago
Thank you michiel, much appreciated.
that works perfectly. the position xyz = 0. height is y. as the camera moves everything is sustained in position. what I did is add the point light to a container. i see it can be as a separate entity but maintains the x y z co-ordinates nicely
Rorysee, 3 months ago