NextPreviousHomeBT light illuminating from a center point out onto objects.

Rorysee | 3 months ago | 2 comments | 233 views

In BT I need the light to be IN THE CENTRE fixed XYZ 0 point. it must illuminate objects in the scene so that when i move the camera the light and shadows are correct as per camera move. is this possible on BT.




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Point lights are problematic because they do not work with shadow maps. Luckily BluffTitler supports other shadow algorithms that do work with point lights!

The installer comes with a demo: Light\Shadow4.bt

More about lights in the user guide:

outerspace-software.com...

michiel, 3 months ago


Thank you michiel, much appreciated.

that works perfectly. the position xyz = 0. height is y. as the camera moves everything is sustained in position. what I did is add the point light to a container. i see it can be as a separate entity but maintains the x y z co-ordinates nicely

Rorysee, 3 months ago

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