BluffTitler community

Connect with other users and join the conversation!

144 articles found by lightads!

Version 16.7.7.3 fixes export VR 360° video

michiel | PROMOTED ARTICLE | 29 comments

A Sus pointed out, the camera should not only move but also rotate when exporting as a VR 360° video:... Read Article


Certain Fonts not working in Bluff.

lightads | a year ago | 2 comments

I'm having problems with certain fonts when using Bluff. For instance Wingdings doesn't display... Read Article

Free PBR textures to use with PBR.CFX

lightads | a year ago | 13 comments

For anyone interested, you can get over 500 FREE PBR textures at freepbr.com , I must warn you that it's... Read Article


Particles not independent from emitter.

lightads | 2 years ago | 1 comment

Is it possible to have a comet emitting particles and the particles behave independent from the comet?... Read Article

"All Keys" not affecting All Sliders

lightads | 2 years ago | 1 comment

I've noticed that "All Keys" doesn't affect all sliders, all the time. Sometimes... Read Article

Changing the Pivot point.

lightads | 2 years ago | 1 comment

F2 shows Pivot point. How do I change the pivot point? Read Article

DDS viewer

lightads | 2 years ago | 6 comments

I have a bunch of DDS files and am using IrfranView as my default image viewer but IrfranView doesn't... Read Article

Suggestion About the GLOW Control

lightads | 2 years ago | 1 comment

Presently the GLOW effect is controlled by the CAMERA layer. Wouldn't it be better if GLOW is controlled... Read Article

Only 'Bahnschrift Normal' can be selected

lightads | 2 years ago | 2 comments

I have the whole suit of the Bahnschrift font installed and I can only select Bahnschrift Normal. Does... Read Article

How do I control Glow amount

lightads | 2 years ago | 3 comments

I finally got around to use GLOW in my shows. How do I control the amount of GLOW Read Article

Layer Properties "Never cast Shadow"

lightads | 2 years ago | 1 comment

In Layer Properties "Never cast Shadow", I would assume that applies to everything inside... Read Article

First pagePrevious page12345678Next pageLast page

Welcome guest!

Help

Latest comments

Alex-Raymond T.: Impressionnant ! a day ago

Alex-Raymond T.: Superbe, Vincent ! comme d'hab ! a day ago

liuyongcai: Thank you,michiel, a day ago

michiel: Oh, and please please please use this community to... a day ago

michiel: The screenshot has been made with a beta version. It... a day ago

Jesus: OK, thanks a lot 2 days ago

michiel: Jesus, when you add a download link of the model (Sketchfab?),... 2 days ago

vincent: There are almost as many solutions as there are lantern... 3 days ago

Sus: If you don't need shadows you can assign a glow... 3 days ago

Jesus: Thank you for the guidance. 3 days ago

Trending articles