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Sus | 5 months ago | 3 comments | 253 views

A scene object becomes invisible in VR360 (ref added picture and show).
Any idea to solve it?


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Layers attached to the camera layer are invisible in the VR 360° output. This is because there is no viewing direction in the VR 360° output. For example when you place a layer in front of the camera, where should it be placed in the VR 360° output? This is impossible to know because the VR 360° output contains all viewing directions.

michiel, 5 months ago


Thanks Michiel.
So instead of hanging an object to a camera one should hang the camera to the object.
It would be nice if the camera timeline could be used for the object...
f.e. nu adding cameras to the Change all models options.

Sus, 5 months ago

It's not possible to attach a camera to a model, but you can attach a container to a model and attach the camera to this container.

michiel, 5 months ago


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