This website uses cookies and contains YouTube videos

We use cookies to personalize content and to analyze our traffic. We also have YouTube and Vimeo videos on our website. If you continue to use this site, you accept our privacy policy.

Accept cookies

NextPreviousHomeDimension Shift

michiel | 10 years ago | 1 comment | 2,134 views

When creating a stereoscopic video you need to render the show twice: for the left eye and for the right eye.

If the camera is standing still that's easy: simply move the camera a bit to the left for the left eye and a bit to the right for the right eye. When the camera is moving you have to adjust each keyframe, which is a tedious job, but doable. But when the camera is rotating as well it becomes pretty impossible to adjust the camera positions by hand.

To solve this problem, the ARM LENGTH property of the camera layer in version 8.0.8 is now 3D. Set the 1st slider to a negative value to create the left eye version and use the same value, only positive, for the right eye.

Share this on Facebook Share this on Twitter

The better way is to make both left and right eye then use "stereomaker movie" or "stereomaker" which are available at - this is how I did my first experiments and thanks to Micheil I am now making broadcast quality graphics in 3D stereo - see them at KOBA in Seoul!

JDW, 10 years ago

Comment to this article

You must be logged in before you can comment to this article. Login | Register

More by michiel

About michiel

Michiel den Outer is the founder and lead coder of Outerspace Software. He lives in Rotterdam, the Netherlands.

If he isn't busy improving BluffTitler, he is playing the piano or rides the Dutch dikes on his bikes.

Contact michiel by using the comment form on this page or at