NextPreviousHomeNeighbors interior map pimped with GLB


Thor5ten | 11 months ago | 12 comments | 11 likes | 363 views

Ulli, Tintin, Kanon and 8 others like this!

Revisiting all the great features BT has built in. Made the interior map via a colourmap, added GLB models and varied the animations. Glow is working great with the interiors also.

Base show is from BixPack 33 City Lights.

Skybox and reflection made with Skybox AI.

All the free models are from here: sketchfab.com...




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Really good and very strange all these characters locked in these cubes, a real human hive.

vincent, 11 months ago


well done

chaver, 11 months ago


Looks incredible in a city like that. Good thinking. I been leaving them in the water, but have to try that.

Decentralized, 11 months ago


WoW! Awesome show! I like it!

LostBoyz, 11 months ago


C'est comme dans la vie. Dans les cités dortoirs, les gens sont rangés dans des casiers, sauf qu'ils sont plusieurs par casier.

le beau jojo, 11 months ago


Thank you all for the friendly comments. Vincent and le beau jojo I agree with both your comparisons.

Thor5ten, 11 months ago


Powerful trick to create a dynamic interior map with a colour map layer!

I assume it still renders super fast? Imagine when you had to render every 3D model separately for every room. That would be super slow.

michiel, 11 months ago


What an awesome show, Thor5ten!

Ulli, 11 months ago


What a super show. Amazing animation. Well done.

lightads, 11 months ago


Thank you Ulli, lightads and Michiel. It rendered like a breeze. Separate 3D models would have slowed the show down to a crawl or worse. Interior mapping is still an amazing feature. 👍

Thor5ten, 11 months ago


Love your show Thor5ten!

Filip, 11 months ago


Hi Thorsten,

Please could you help me with the textures. I have just bought City Light Bix Pack and am trying to do what you did in the above example. My textures are out of sync, meaning they don't fit in the windows. What method did you use?

lightads, 8 months ago


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