NextPreviousHomeHeightmap Experiment


Filip | 4 years ago | 5 comments | 5 likes | 2,126 views

Ulli, Sma, Tintin and 2 others like this!

Michiel i'm doing some experiments with the landscape layer and the height map.
Is it possible to create an effect ColourmapDisplacementmapColourmap(sides)

I hope to create buildings with windows etc (we stampen ze dan uit de grond?)


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Here a example from Vincent:

outerspace-software.com...

komies, 4 years ago


Here a example from IntroChamp:

outerspace-software.com...

komies, 4 years ago


Another one from IntroChamp:

outerspace-software.com...

komies, 4 years ago


I show you these because of the different approaches.

A Displacement map will transform your texture in case of tall buildings will get stretched out.

komies, 4 years ago


Maybe displacement could work if we had a texture size (height & width) setting for colourmap texure only (not the heightmap), like that if would be possible to compensate the stretching effect due to displacement size by reducing height of texture

vincent, 4 years ago


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