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47 articles found by snafu!

GLB Stress Test

michiel | PROMOTED ARTICLE | 14 comments

Test shows rarely produce an interesting video, but this one is a nice exception! Things tested in this... Read Article


Show offs in the Gallery

snafu | 12 years ago | 5 comments

How do we know all these show-offs in Utube are based on Blufftitler? It's easy to put any clip... Read Article

Utube and Blufftitler gallery

snafu | 12 years ago | 9 comments

What's the point having in the gallery so many Utube shows, if almost none tells how to develop... Read Article

text and particles

snafu | 12 years ago | 3 comments

How do I avoid that the particles on a background get through teh text in foreground ? Read Article

About particle layers

snafu | 13 years ago | 5 comments

How do you integrate the textures into particle layers? I have seen that in several templates, but these... Read Article

rotation

snafu | 13 years ago | 2 comments

I've been trying for a while, to make a rotation of a propeller model. No matter what I do with... Read Article

Disolve or desintegrate

snafu | 14 years ago | 3 comments

Could anyone give a good example of disolving or desintegrating a text or a picture ? The example that... Read Article

Text

snafu | 15 years ago | 4 comments

How do you make a text or a simple character pivoting just over one of its edges (like a door does) ?... Read Article

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liuyongcai: 👏👏👏 10 hours ago

liuyongcai: A very fashionable and excellent piece of work 10 hours ago

michiel: Very stylish new version 👏👏👏 11 hours ago

michiel: When you save your font, 2 files are generated: -a... 12 hours ago

michiel: It's not possible to attach a camera to a model,... 12 hours ago

michiel: After selecting 2D RECTANGLES in the 1st dropdown,... 13 hours ago

lightads: Yes @Vincent that is the list. Paint splatters are... 20 hours ago

Sus: Thanks Michiel. So instead of hanging an object to... 20 hours ago

vincent: I think lightads is speaking about this list. 21 hours ago

michiel: Layers attached to the camera layer are invisible in... 21 hours ago

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