
lightads | a month ago | 3 comments | 1 like | 154 views
bambamD likes this!
I'm experimenting with BIX.CFX on a MODEL layer to move body parts.
All the FX body parts are there except FX head slider.
Would be great to have a FX head slider even for Mr Bix.



Bix is a mollusk. He has no neck like we humans/vertebrates have. He also has no knees and elbows: they are flexible.
Evolutionary, he has a common ancestor with the octopus. In the octopus, the 8 limbs have evolved into 8 arms. In Bix species they have evolved into 2 legs and 6 fingers.

michiel, a month ago

The Model\Bix effect has specifically been designed for the Bix model that comes with the installer. Technically it can be applied to all other 3D models and even to other layer types, but chances are low that this produces something useful.
Using an effect to animate a model is a BluffTitler trick. The industry standard way is to add a skeletal structure to the model, known as a "rig". Of course BluffTitler supports rigged models!
When using a rigged model, double click on the head with the <Ctrl> key pressed. This selects the head joint. Use the 3 sliders to adjust the rotation: outerspace-software.com...
The model used in this screenshot can be found here:
sketchfab.com...
Use the FX ALPHA TEST prop to fine-tune the transparency of the hair.

michiel, a month ago
that's good explained, would like trick to join different objects as an part together, a in my last show had lot of difficulties to sync 2 elements together, but is seen lot of errors, difficulty can be solved think bit different approaching to Materia.

bambamD, a month ago

Using 3D BluffTitler to give me the edge in my video editing :)
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