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NextPreviousHomeInteriormap test


Franco Aversa | 10 months ago | 11 comments | 10 likes | 330 views

komies, SMSgtRod, PAT67 and 7 others like this!

I created a 3d room, I took the single wall and deformed it on the floor with a perspective deformation. The room is reconstructed quite well. Is there another technique?
By making 3D furniture I mean.




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Great 3d room with what did you make it?

Filip, 10 months ago


Well done, even if the building looks deserted.

vincent, 10 months ago


Great possibilities with the new Bix Pack. I like your 3D room with camera guy

lightads, 10 months ago


Good test Franco...

Dani, 10 months ago


he he Vincent, it's only a test...
Filip I designed the room in Blender, I took the room frontally. But then I wanted to give it a try, I took the single wall and with a perspective effect I brought "the trapeze" back to a square and I inserted it with the scheme: floor, ceiling, walls.
I wanted to see if the distortion effect on furniture that is achieved with a single image changed if I used this system. I read that the interiormap rooms are obtained with a render with a parallax effect.

Franco Aversa, 10 months ago


Very good test, Franco! 👍
I have also made a test with an 3D room, but the distortion was to strong. ☹

Ulli, 10 months ago


The best way is use the walls without inserting furniture, or understand how the artist has produced a texture where the furniture is all positioned very far down the room.

Franco Aversa, 10 months ago


Lightads the videomaker is me.

Franco Aversa, 10 months ago


Muy bien Franco

persiana, 10 months ago


Gracias!

Franco Aversa, 10 months ago


Thanks a lot for the tip, Franco!

Ulli, 10 months ago


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