NextPreviousHomeFlag glb problem

Filip | 10 months ago | 5 comments | 274 views

My Flag.glb ends with a shocking motion after one loop befoe it starts with a new loop. I tried to copy the first frame to the last frame but this doesn't help.

Is there a solution?




Share this on FacebookShare this on X

The waving flag layer does not loop so it's no surprise that there's a jump at the end of the animation.

A way to make it loop is in my comment on Franco's tutorial video:

outerspace-software.com...

michiel, 10 months ago


Question for @Michiel,
you need to use an "add flag layer" layer
or can you also use a flag effect on any image?

Second question, can materials with a reflection map be used?

I had some difficulties when I exported the flag, this doesn't take anything away
to the GREAT possibility of being able to do it, perhaps I didn't understand these additional things well
what I ask. Thanks for the reply.

Franco Aversa, 10 months ago


Franco, to add a new flag, choose the menu item LAYER > ADD LAYER > ADD WAVING FLAG LAYER...
outerspace-software.com...

Any image can be used. Choose MEDIA > CHANGE TEXTURE... to load an image of a flag:
outerspace-software.com...

A picture layer can not be turned into a waving flag layer.

The GLB format uses the PBR (Physically Based Rendering) lighting model. For this reason it's best to limit yourself to the AdvancedMaterials/PBR effect when you want to export your show as a GLB file: outerspace-software.com...

BluffTitler's reflection map effects can not be used when exporting as GLB.

The PBR effect supports a cube map its 3rd texture slot. Cube mapping is not supported by the GLB format so this cube map can not be stored inside the GLB file. As a workaround, all GLB players use their own cube maps. Sketchfab offers a collection of cube maps to choose from.

michiel, 10 months ago


Thank you Michiel

Franco Aversa, 10 months ago


YOU PLAY GRAVITY SO GET POINT AGAINST ANOTHER OBJECT TRY THAT THEN EXPORT OR PLAY

bambamD, 10 months ago


Comment to this article

You must be logged in before you can comment to this article. Login | Register

More by Filip