This website uses cookies and contains YouTube videos

We use cookies to personalize content and to analyze our traffic. We also have YouTube and Vimeo videos on our website. If you continue to use this site, you accept our privacy policy.

Accept cookies

NextPreviousHomeFull 3D Rubic

BillyJack | 10 years ago | 1 comment | 8 likes | 8,487 views

bylaw, Per, Wowbagger and 4 others like this!

Sorry for repeated threads about the cube, but it's become a personal challenge to make this thing work using only BluffTitler. I think I've got it now!

There are 26 containers, one for each piece of the cube. To modify the movements, these containers are the only thing you rotate. Each piece has a unique color and that's how I mapped the movements. The last rotation for example was:
Violet, Violet/White, Violet/Yellow, Red/Violet/Yellow, Red/Yellow, Red/Yellow/Green, Violet/Yellow/Blue/, Yellow/Blue, Red/Green/White. Counter Clockwise. Since none of the colors have the same first letter, I just use that letter in my actual map:
V/VW/VY/RVY/RY/RYG/YVB/YB/RGW (CCW)

I've already set the 5sec mark keyframe, but once you've made the movement there, on the last container you move, go to the next time mark (6sec) and on that layers transparency line, select all layers and adjust the transparency forward or back by .001. This way all layers movements are locked and will start at the proper time mark. (See other post about the cube for more details on the movements)


Download media files (6.3 KB)

Share this on Facebook Share this on Twitter

Billy, Rubik is a really complex 3D animation and you done the job !

vincent, 10 years ago


Comment to this article

You must be logged in before you can comment to this article. Login | Register

More by BillyJack

About BillyJack

Contact BillyJack by using the comment form on this page or at facebook.com/airedalenation