NextPreviousHomeVersion 15.5 supports OBJ files!



michiel | 2 years ago | 17 comments | 15 likes | 1,405 views

Alex-Raymond T., Markruz, chaver and 12 others like this!

BluffTitler version 15.5, launched today, supports 3D models in the OBJ format.

This makes it easier to import models created in apps like, for example, Blender!

And because the OBJ format is so widely used, there's less need to convert models from stock sites.

MTL files

The OBJ format stores its materials, colours and textures in a separate MTL file. Without this file, the model is untextured and fully white. Examples are the trumpet, head and dog in the foreground of the above screenshot.

Missing MTL files is so common that we decided not to present an error message. So make sure to include the MTL files when copying/distributing your OBJ files.
outerspace-software.com...

Testing

Supporting a new file format is not so much about logic, but rather about testing. On the screenshot you can see a selection of our test models.

Robotic arm layer

Version 15.5 also introduces the new robotic arm layer:
outerspace-software.com...

You won't be able to do much with this new layer without a compatible robotic arm model (it requires joints). But we will soon launch BixPack 43 | ROBOTIC ARMS that explores the possibilities of this new layer and also offers a collection of ready to use robotic arms:
outerspace-software.com...

More new features

Version 15.5 adds a lot more new features, for example, try the new Special\WireframePlus effect.

More info about new and improved features follows in this community.

As always, the release notes can be found here:
outerspace-software.com...

Free update

Version 15.5 is a free upgrade from version 11 and higher.

When you enjoy this app and would like to support its future development, please consider buying another BixPack:
outerspace-software.com...

This greatly helps the project. Thank you 😘


outerspace-software.com...

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A first quick test to welcome BluffTitler's new 3D function for OBJ files.
Grand Merci Michiel, c'est super ! et Bravo !

Alex-Raymond T., 2 years ago


Awesome Michiel! Thank you!

LostBoyz, 2 years ago


Thank you for all these big features.

vincent, 2 years ago


I tried a lot of models and everything seems to work well with .OBJ importation, on the other hand I could not try the ARM layer because I did not find a compatible model, not even in the default Models folder of BT, could we not have a basic model in this directory while waiting for a BixPack? Thank you.

vincent, 2 years ago


Wow. Thnx Michiel. A lot of changes. I can't use them now, but in the weekend I can start explore the new additions.

Filip, 2 years ago


You have surpassed yourself .... GREAT! 💖 💖 💖

it is very fast to load the models .... incredible! 😮

Franco Aversa, 2 years ago


Felicidades Michiel, cada dia mejorando el programa, esta es una Actualizacion muy interesante y practica

Markruz, 2 years ago


Thank you all!

Realize that the MTL file only stores the links to the textures. The textures themselves are stored as separate files, like for example JPG or PNG files.

So when you have a 3D model in the OBJ format using 2 textures you need in total 4 files:
-1 OBJ file
-1 MTL file
-2 texture files

The MTL file is a simple text file so sometimes you can fix things by editing the MTL file in Notepad.

michiel, 2 years ago


This BT Version is an Major Update for me. 👍👍👍
The loading is very fast, also with many objects.
I´m very happy.
Thank you so much, Michiel!

Ulli, 2 years ago


Importante y magnífica mejora para Blufftitler.
Gran trabajo MIchiel. Muchas gracias.

JOSE LUIS, 2 years ago

Great Michiel . Thank you very Much

chaver, 2 years ago


Hi Michiel,

This is a fantastic update! Thank you so much!

= Steve

steveg, 2 years ago


very good update and with more surprises. Thanks Michiel.

Jesus, 2 years ago

Thank you Michiel!!Thank you Michiel!!

liuyongcai, 2 years ago


wonderful!
Thank you, Michiel.

aki, 2 years ago

Another fantastic update! Thank you Michiel!

SparkyVegas, 2 years ago

Milles mercis pour cette mise à jour fort utile et pratique

PAT67, 2 years ago


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About michiel

Michiel den Outer is the founder and lead coder of Outerspace Software. He lives in Rotterdam, the Netherlands.

If he isn't busy improving BluffTitler, he is playing the piano or rides the Dutch dikes on his bikes.

779 articles 3,829,595 views

Contact michiel by using the comment form on this page or at info@outerspace-software.com