NextPreviousHomeTo normalize or not to normalize 3D models



michiel | a year ago | 2 comments | 9 likes | 423 views

Ilja, Kanon, liuyongcai and 6 others like this!

By default, when creating a new model layer, the 3D model is normalized: it is centred and scaled.

This makes it easier to switch models because they are all placed at the same position and have the same size.

However, when a bigger model must be built out of separate 3D models this is not what you want. For this reason, the 2nd dropdown of the model layer now features a NOT ALIGNED style. This style uses the positions as stored in the model file, without any scaling and translations.


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It works best attaching all model layers to the same container layer.

Animate the container layer and fix the POSITION and ROTATION props of all model layers to (0,0,0).

michiel, a year ago




Encore bravo Michiel ! La preuve de votre super efficacité !
Je viens de tester ce nouveau style sur l'avion et c'est magique. Que de temps gagné pour un résultat remarquable.
Ici: Le Cirrus simulé en vol sur le Mont Blanc.
Merci.

Bravo Michiel again! Proof of your super efficiency!
I just tested this new syle on the plane and it's magic. So much time saved for a remarkable result.
Here: The Cirrus simulated in flight over Mont Blanc.
Thank you.

Alex-Raymond T., a year ago


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About michiel

Michiel den Outer is the founder and lead coder of Outerspace Software. He lives in Rotterdam, the Netherlands.

If he isn't busy improving BluffTitler, he is playing the piano or rides the Dutch dikes on his bikes.

Contact michiel by using the comment form on this page or at info@outerspace-software.com