michiel | a year ago | 18 comments | 12 likes | 1,670 views
Ilja, Alex-Raymond T., liuyongcai and 9 others like this!
Here's my solution to the Elvis Enigma:
outerspace-software.com...
The glow effect requires 16.1. To use another logo, choose EDIT > CHANGE ALL TEXTURES... and replace the Bix2.png picture by your own logo.
I'm sure the result can be improved with better textures, but in this solution I have limited myself to the ones from the installer. That's why it's less than 15KB.
When you have any question about this show, please ask.
谢谢米歇尔
songbaojin, a year ago
Hermosamente impresionante!!
EDWIN, a year ago
Merci Michiel
Eddy, a year ago
Strong👍🏻
elvis66, a year ago
Great!
Filip, a year ago
Great instructive show. Many thanks!
bhp2000, a year ago
That's great, thank you Michiel! But here's what intrigues me: how do you manage to automatically generate sketch layers 8, 13 & 18, from a traced image layer? Is it magic or rather something that escapes me? because I did a test with my "Choucas" logo and it's perfect!
Alex-Raymond T., a year ago
Alex-Raymond T, after creating a sketch layer (choose LAYER > ADD LAYER > ADD SKETCH LAYER...) you can make it trace a bitmap by choosing MEDIA > CHANGE TRACED PICTURE... and selecting a transparent PNG.
When the same bitmap is used by multiple layers (picture, sketch,...) you can update them all at the same time by choosing EDIT > CHANGE ALL TEXTURES...
michiel, a year ago
I didn't know (or had forgotten) that you could draw a bitmap on a sketch layer by choosing MEDIA > CHANGE PLOTTED IMAGE... and selecting a transparent PNG.
Then all you have to do is scale it back.
Thank you very much Michiel for your very detailed answer.
Alex-Raymond T., a year ago
Michiel den Outer is the founder and lead coder of Outerspace Software. He lives in Rotterdam, the Netherlands.
If he isn't busy improving BluffTitler, he is playing the piano or rides the Dutch dikes on his bikes.
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Contact michiel by using the comment form on this page or at info@outerspace-software.com