NextPreviousHomeElvis Enigma

michiel | a year ago | 18 comments | 12 likes | 1,528 views

Ulli, PAT67, Sma and 9 others like this!

Here's my solution to the Elvis Enigma:

The glow effect requires 16.1. To use another logo, choose EDIT > CHANGE ALL TEXTURES... and replace the Bix2.png picture by your own logo.

I'm sure the result can be improved with better textures, but in this solution I have limited myself to the ones from the installer. That's why it's less than 15KB.

When you have any question about this show, please ask.

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WoW! Thank you Michiel! AWESOME!

LostBoyz, a year ago

Thank you michiel.

vincent, a year ago

Nice.Thank you Michiel

chaver, a year ago


songbaojin, a year ago

Merci bien Michel.

le beau jojo, a year ago

Hermosamente impresionante!!

EDWIN, a year ago

Merci Michiel

Eddy, a year ago


elvis66, a year ago

Thank you.

Decentralized, a year ago

Thank you michiel.

liuyongcai, a year ago


Filip, a year ago

Great! Thanks a lot, Michiel!

Ulli, a year ago

Thank you Michiel for this inspiring template!

Thor5ten, a year ago

Great instructive show. Many thanks!

bhp2000, a year ago

That's great, thank you Michiel! But here's what intrigues me: how do you manage to automatically generate sketch layers 8, 13 & 18, from a traced image layer? Is it magic or rather something that escapes me? because I did a test with my "Choucas" logo and it's perfect!

Alex-Raymond T., a year ago

Merci ce partage donne de quoi s'inspirer

PAT67, a year ago

Alex-Raymond T, after creating a sketch layer (choose LAYER > ADD LAYER > ADD SKETCH LAYER...) you can make it trace a bitmap by choosing MEDIA > CHANGE TRACED PICTURE... and selecting a transparent PNG.

When the same bitmap is used by multiple layers (picture, sketch,...) you can update them all at the same time by choosing EDIT > CHANGE ALL TEXTURES...

michiel, a year ago

I didn't know (or had forgotten) that you could draw a bitmap on a sketch layer by choosing MEDIA > CHANGE PLOTTED IMAGE... and selecting a transparent PNG.
Then all you have to do is scale it back.
Thank you very much Michiel for your very detailed answer.

Alex-Raymond T., a year ago

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About michiel

Michiel den Outer is the founder and lead coder of Outerspace Software. He lives in Rotterdam, the Netherlands.

If he isn't busy improving BluffTitler, he is playing the piano or rides the Dutch dikes on his bikes.

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