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michiel | 9 years ago | 9 comments | 3 likes | 8,168 views

Bragina, kayserhans and gerry like this!

This shows demonstrates what you can do with the TEXTURE SPEED property of the Compositions/ReflectiveFloor FXs.

The 2 picture layers use the ReflectiveFloor_ReflectionMap_Additive.fx effect with the flare5.jpg texture. As always this info is conveniently displayed in the F9 dialog.

To make the picture layer look more interesting, it is using the DONUT shape (2nd dropdown below the textbox) and a TEXTURE REPEAT property of (2,2).

Don't be afraid of experimenting with other textures and TEXTURE REPEAT property values.


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The font used is DIN:

new.myfonts.com...

michiel, 9 years ago


Texture and Model repeat are definitely two of the most versitile create tools you'll find in Blufftitler. Add some shape variations and you find it's hard to beat some of the abstract background designs you can produce. A Cylinder Property and muliple repeats with a Notlightened_Additive effect is one of my favorites.

BillyJack, 9 years ago


How come I see two scrollers at the bottom, but the "BluffTitler" text in the center is missing.

Dick, 9 years ago

The ReflectiveFloor effects require a graphics card that supports pixel shader version 2.0 or higher.

michiel, 9 years ago


My card handles pixel shader 3.0, but I don't seem to have the ReflectiveFloor_ReflectionMap_Additive.fx effect. Where should it be located? If I don't have it, where do I get it?

Dick, 9 years ago

Look in the "Compositions" folder in the "Effects" folder, Dick. i have it.

PJChatman, 9 years ago

Dick look in the Effects folder, then in the Compositions folder. Press F9, Select "Select Effect", IF you're in another folder, say "Filters" then click the "Up One Folder" icon , then open the "Compositions" folder to find the RF_RM_A.fx file. =D

PJChatman, 9 years ago

WOW!! An 80$ font. YIeeeeeikes!

PJChatman, 9 years ago

ReflectiveFloor_ReflectionMap_Additive.fx doesn't show up in a search. Where can I download it?

Dick, 9 years ago

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About michiel

Michiel den Outer is the founder and lead coder of Outerspace Software. He lives in Rotterdam, the Netherlands.

If he isn't busy improving BluffTitler, he is playing the piano or rides the Dutch dikes on his bikes.

Contact michiel by using the comment form on this page or at michiel@outerspace-software.com