


michiel | PROMOTED ARTICLE | 5 comments
With age comes wisdom... and extra scoops of ice cream! BACKGROUND The background is a photo. SCOOPS... Read Article
Per | 14 years ago | 2 comments
For this old article you had made a "wormhole" effect, which reused the color property. Is... Read Article

Per | 14 years ago | 2 comments
Imagine you have a picture(texture) and would like to for it to have a border of snow. Not snowing, just... Read Article

Per | 14 years ago | 3 comments
If I load a texture and set it to "Cube", it uses the full texture to cover the cube - is there... Read Article
Per | 14 years ago | 5 comments
If I place and object or text or something and either move it away from the camera or move the camera... Read Article
Per | 14 years ago | 2 comments
Somebody asked when i would be more efficient editing the BT script. if I want a picture wall made up... Read Article
Per | 14 years ago | 1 comment
Is the only way to stop getting notifications for one individual thread to delete it? There isn't... Read Article
Per | 14 years ago | 6 comments
The "bring active layer backwards/forwards" doesn't work for all layers, so I'd like... Read Article
Per | 14 years ago | 2 comments
BT got the ability to add more camera layers, but I'm unsure what I'm supposed to us it for.... Read Article
Per | 14 years ago | 10 comments
I don't quite get this: I have some text. If I press F2 to I get the grid on the screen, and my... Read Article
Per | 14 years ago | 5 comments
If you have an eps object with a texture, can you remove/fadeout the text as a show plays? Read Article
Filip: Thnx, very flashy. 10 hours ago
michiel: Vincent, that looks like the backbone of Giger's... 11 hours ago
vincent: I had overlooked the CHARACTERS property of the vector... 12 hours ago
liuyongcai: Good work.bambamD 22 hours ago
xinyi: 👏👍 a day ago
liuyongcai: Thank you ,LostBoyz,chaver👍 a day ago
chaver: Great. Thank you for sharing a day ago
vincent: Nice! and thanks to you Liuyongcai. a day ago
LostBoyz: Thank you liuyongcai! a day ago
michiel: Excellent use of the new ProceduralTextures\PolkaDots... a day ago