NextPreviousHome3 new props in Avatar effect



michiel | 2 weeks ago | 11 comments | 9 likes | 207 views

chaver, Thor5ten, komies and 6 others like this!

In version 14.6.0.3, the Special\Avatar effect has been updated with 3 new props:
-Shoulder displacement
-Pelvis displacement
-Head displacement

This makes it possible to create all kinds of crazy creatures!

Version 14.6.0.3 has been launched today:


www.outerspace-software.com...

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Use the Avatar effect in the model layer:
1) choose LAYER > ADD LAYER > ADD MODEL LAYER...
2) select the Avatar model: BluffTiter/Media/Models/Avatar.x
3) choose MEDIA > CHANGE EFFECT.. and select the avatar effect: BluffTiter/Media/Effects/Special/Avatar
4) in the same dialog, select the avatar texture: BluffTiter/Media/Models/Avatar.png, or of course your own customized version of this texture!

michiel, 2 weeks ago


Thank you michiel for the continuous updates.

vincent, 2 weeks ago


Thank you Michiel!

LostBoyz, 2 weeks ago


Thank you again Michiel for another unexpected feature add on. Always nice to get a surprise.

lightads, 2 weeks ago


Thank you Michiel!

liuyongcai, 2 weeks ago


Thank you Michiel

chaver, 2 weeks ago




Thnx Michiel, again a new update, great. And New ideas. Is it possible to change the sizes of the parts?
Not the length but the thickness.

Filip, 2 weeks ago


Thank you all!

Filip, no there's no thickness property. Thank you for your request!

Realize that the legs look thicker when you make them shorter (use the FX SIZE HEAD, ARMS , LEGS prop).

Another option is to edit the model (Avatar.x) in a 3D modelling app.

michiel, 2 weeks ago


Belle avancée , merci Michiel

PAT67, 2 weeks ago


Muy bien Michiel y muchas gracias

persiana, 2 weeks ago


Thanks a lot for the update, Michiel!

Ulli, 2 weeks ago


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About michiel

Michiel den Outer is the founder and lead coder of Outerspace Software. He lives in Rotterdam, the Netherlands.

If he isn't busy improving BluffTitler, he is playing the piano or rides the Dutch dikes on his bikes.

Contact michiel by using the comment form on this page or at michiel@outerspace-software.com